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Why do you still play defiance?

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  • 05-06-2013, 07:42 AM
    r3dl4nce
    Quote:

    Originally Posted by mrarkhunter View Post
    Once you beat this game there is NO REASON to keep playing.

    Nice to hear your opinion, and your opinion is that you play in the common MMORPG "carrot-on-a-stick" mindset. Lot of wow-clone theme-park MMORPGs created this stupid mechanism: farm quest A for N hours a day for weeks/months, only to get a better equipment to do the quest B, then farm quest B for N hours a day for weeks/months only to get a better equipment to do the quest C and so on.

    Thanks Gods Defiance has none of this, the REASON to play is HAVING FUN, and Trion has put in game a lot of ways to have fun, and being B2P you can stop playing anytime you like and come back playing again to have fun when you like. And if think you completed all the content, instead of whine, just stop playing, you don't have a monthly fee to pay
  • 05-06-2013, 08:10 AM
    Rah
    Why do I still play defiance? To sit down whenever I have some free time not otherwise occupied by friends and family, and shoot some stuff in a postapocalyptic world, maybe run a few thugs with uzis over in my car. And I was a person who wouldn't have bought the game if there wasn't a common misconception, yet I continue to play it anyways.

    Every time a new game is released, so many people come try it out, and many of them claim it will be the holy grail of games. Then after it's released, people realize it's not the holy grail, they get mad and fume on the forums for months until the next big game they think will be the holy grail of games is released, then move onto that game and that forum. They don't realize that there is no holy grail of games. Different people want and hate different things. One person wants to be able to grief others, and is not happy when a game curbs their ability to do so. Another wants large vertical progression so they can get the feeling that they are accomplishing stuff within the game and better than the people below them. Other people want large horizontal progression, so they don't have to spend a lot of their otherwise busy life to get good at one thing, yet can get good at many things as they put in more time. And there are supporters of the different business models with their own reasons, too. People with little time and a lot of money may prefer p2w games, while people with a lot of time and little money may prefer b2p, and those in between may prefer subscription.

    Also, different people play games for different reasons. All are seeking diversion, but different kinds. Some it's only diversion when they have time and feel like it. Like a board game played with family and friends, but with their internet connected family and friends. Others are seeking a feeling of accomplishment they can't get in their lives. They want to feel powerful and important and better than others, and can only do that in an artificially constructed world. Some are seeking a vicarious experience because they can't get what they seek in the real world, or are afraid of the implications if they did. That includes both the RPers and ERPers.

    So the real question is: why did you stop playing and seek to discourage others from playing the game? What hole in your life did the game not fill and you are mad about?
  • 05-06-2013, 08:12 AM
    Remag Div
    I finished all the missions and I'm slowly working my way through the Pursuits. I think the two main reasons I stick around are:

    1. I enjoy the TV show so far and know eventually we'll see more tie-ins to the game.
    2. Underneath all the bugs there's a fundamentally good game here that's completely different from anything else out there currently.

    I think it's blatantly obvious at this point that Trion was nowhere close to ready to releasing this game, however their hand was forced due to the premier of the show. But I can't really give Trion a pass here because the game was in development for 5 years and I'm sure they knew way ahead of time when the show would premier.

    The thing that's killing it for me right now are the bugged Pursuits. I mean, if all we're going to be doing for quite some time are grind Season 1 Pursuits to 100%, at least have them working. It's infuriating something so simple as "Kill 100 of this" is impossible because the game constantly resets the kill count. Or having practically 95% of the PvP Pursuits bugged because an entire map/game type is not in the game or stuff resetting. So I'm not going to put the time into grinding this stuff until it's fixed, and since that's all we have to do, there's really not much you CAN do unless you're bat**** insane and just grind XP and weapon levels killing the same mobs for hours and hours.

    But, as I mentioned, the core of the game is very fun. If (and that's a BIG IF at this point) Trion can squash the bugs and introduce new content at a much faster pace, starts implementing stuff from this list, bans the cheaters and balances stuff, and the show starts tieing into the game much more (this doesn't lie on Trion, I know) then this could be a great game for years to come.
  • 05-06-2013, 08:14 AM
    Zugo
    I'm still playing because I consider this a fun game, and I havn't had the desire to play anything else.
  • 05-06-2013, 08:39 AM
    Ticon
    OP- lets fix you rant.

    theres nothign to BEAT HERE.= yes you have finished your missions but there are more coming, its been delayed.

    Grinding for key codes keeps you off the cash shop= so if you feel you are grinding your doing it all wrong. <.<

    Ark falls-co-ops- and pvp maps boring= why did you buy this game???did you expect dragons and dungeons?...i presume it was a gift.
    <.<

    clans irrelivant= wow you made sense! +1!


    now, to answer you questions, i play couse its mindless fun!....key word here.....























    FUN.
  • 05-06-2013, 08:41 AM
    Rasczak
    Quote:

    Originally Posted by r3dl4nce View Post
    Nice to hear your opinion, and your opinion is that you play in the common MMORPG "carrot-on-a-stick" mindset. Lot of wow-clone theme-park MMORPGs created this stupid mechanism: farm quest A for N hours a day for weeks/months, only to get a better equipment to do the quest B, then farm quest B for N hours a day for weeks/months only to get a better equipment to do the quest C and so on.

    Thanks Gods Defiance has none of this, the REASON to play is HAVING FUN, and Trion has put in game a lot of ways to have fun, and being B2P you can stop playing anytime you like and come back playing again to have fun when you like. And if think you completed all the content, instead of whine, just stop playing, you don't have a monthly fee to pay

    To all you kids out there that keep calling every habit that causes someone to play an MMO for years something from WoW, many of us were playing the same MMO for years long before WoW ever touched the market.

    By the time 2004 came around, people already had several years of play in Everquest, Ultima Online, Anarchy Online, Acheron's Call, and others.

    So, WoW didn't invent the idea of an MMO keeping someone playing for years, nor did they invent the carrot-on-a-stick. And there is no such thing as a WoW-clone. Everything in WoW was ripped from previous MMOs.
  • 05-06-2013, 09:32 AM
    Inh1b1ted
    Im a social gamer who likes to loot grind, i like to help a fellow out in passing. The challenge is not too hard not too easy.

    The motivations of gamers differ - acheivement, social and discovery being the main ones. If you are solely acheivement based in your goals you are unlikely to enjoy this game for long; i dont think that figured too much in the design brief.

    Personally i get along with peeps who aren't motivation based and find some of those type of people repulsive, materialistic egomaniacs who enjoy grinding their arrogant jackboots in the faces of under-achievers like me. The sooner they leave the better.:mad:

    Anyone interested in furthering their understanding of gaming cyberpsychology should check out the project daedalus mmorpg survey - overview here :http://www.nickyee.com/daedalus/gateway_intro.html

    Its a safe,legit link - very enlightening stuff but a bit beyond some peoples limited intellect
  • 05-06-2013, 09:47 AM
    Facade
    Slowly running out of reasons/desire to play. I loved the game at first but at the moment I'm currently at lvl 1400 with the story long been done and 5 side missions left. After that then what? Just play the story over again?

    I'm not an achievement hunter and that's pretty much all the pursuits are in my eyes, so pursuits will never be considered "content" to me. Ever. Pretty much didn't play since Friday afternoon and logged in Sunday simply to beat the Dodge challenge (I misunderstood what the "reward" was) and after beating it just logged back off after doing 2 or 3 emergencies as I was simply bored at that point. There just doesn't seem to be a reason for doing anything since there really isn't very noticeable progression.
    There needs to be some sort of "carrot on a stick" type incentive to keep going in order to get me to keep playing so I feel like I'm actually working on something rather than just decimating a group of hellbugs/99rs/Dark Matter for the 1000000000000000th time simply for the sake of doing it. Now does that mean I want them to make exclusive gear that better than anything you find outside? No, not at all. Just SOMETHING to work forward to, even if it's nothing more than an exclusive skin/weapon skin/vehicle.
  • 05-06-2013, 10:08 AM
    r3dl4nce
    Quote:

    Originally Posted by Rasczak View Post
    And there is no such thing as a WoW-clone. Everything in WoW was ripped from previous MMOs.

    WoW is used as a term of comparison just because it's the most known. I could say Everquest-clone (the first theme park MMORPG with gear/instance grind was Everquest)
  • 05-06-2013, 10:35 AM
    Leathernek1
    I've spent plenty of time playing both shooters and RPGs, but the way I go about playing Defiance is more like the way I've gone about playing shooters in the past. I'll get online and run a few pvp matches, or a few story missions, or maybe get together with a few clan mates for a couple of back to back coop missions, and then wrap things up. Maybe that's why I still enjoy the game. I didn't race to endgame so I could grind endlessly for the top gear. Hopefully at my pace, there will be new content before I find that it's too repetitive. I'm not too worried about it getting too repetitive though. All I did with the call of duty games was login and do the same battlegrounds over and over. This seems a lot more varied and captivating than that.
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