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Does equipping two weapons of the same synergy cause the 2nd effect to take place?

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  • 05-07-2013, 04:16 AM
    Talon Swiftshot
    Does equipping two weapons of the same synergy cause the 2nd effect to take place?
    That's the impression I'm getting from this guy.

    http://www.gamefaqs.com/boards/632956-defiance/65999236

    There are several Synergies that do not require mods. You simply have to have two weapons with the same synergy name equipped (1 main and 1 secondary) for the effect to work. These are: Hard-Boiled, Machinist, Nano-Executioner, Nano-Mastery, Outlaw, Sawbones, Survivalist, Veteran and Wrecker.

    The others you have to earn/buy, then equip MODS to the weapon. As you equip more MODS(with the same synergy name), you will activate more perks. These are: Assassin, Brutal, Cannoneer, EGO Precision, Prepared, Quartermaster, Rolling Thunder, Run-n-Gun, Scavenger and Stalker.

    Step by step video: http://www.youtube.com/watch?v=OXDZwu07aME

    List:

    Note: If the Mods can be purchased, I will add the vendor and location to the list. Otherwise assume the Mods come from Synergy Mod Cache sold at any Lockbox Vendor

    Synergy: Assassin CONFIRMED
    [1]: +2% Crit Mult
    [2]: +4% Crit Mult
    [3]: +5% DMG on next shot after critical kill (Expires after 10 sec)
    [4]: +10% DMG on next shot after critical kill (Expires after 10 sec)

    Synergy: Brutal CONFIRMED
    [1] +5% Melee DMG
    [2] +10% Melee DMG
    [3] +5% Reload on Melee Kill
    [4] +10% Reload on Melee Kill

    Synergy: Cannoneer CONFIRMED
    [1] +3% Fire Rate
    [2] +6% Fire Rate
    [3] +10% nano-effect chance for 2 sec after full reload
    [4] +20% nano-effect chance for 2 sec after full reload

    Synergy: EGO Precision CONFIRMED
    VBI Mod Cache / Shondu’s Consulate (fast travel)
    [1] +10% Accuracy
    [2] +20% Accuracy
    [3] +3% active EGO ability duration on critical kill
    [4] +6% active EGO ability duration on critical kill

    Synergy: Hard-Boiled CONFIRMED
    [2] +2% refresh self-revive on a kill

    Synergy: Machinist CONFIRMED
    [2] Take 5% less damage while reloading

    Synergy: Nano-Executioner CONFIRMED
    [2] +5% nano-effect chance on a kill

    Synergy: Nano-Mastery CONFIRMED
    [2] +5% nano-effect chance on a critical hit

    Synergy: Outlaw CONFIRMED
    [2] +5% damage from last shot in clip

    Synergy: Prepared CONFIRMED
    Top-Notch Toolworks Mod Cache / Top-Notch Toolworks (fast travel)
    [1] 1% ammo regen/10 sec
    [2] 2% ammo regen/10 sec
    [3] +5% DMG on next shot after melee kill (expires after 10 sec)
    [4] +10% DMG on next shot after melee kill (expires after 10 sec)

    Synergy: Quartermaster CONFIRMED
    [1] +5% Reload
    [2] +10% Reload
    [3] +50% Reload on self-revive
    [4] +100% Reload on self-revive

    Synergy: Rolling Thunder CONFIRMED
    [1] +5% Mag
    [2] +10% Mag
    [3] +10% Hip Accuracy
    [4] +20% Hip Accuracy

    Synergy: Run-n-Gun CONFIRMED
    [1] +5% Movement Accuracy
    [2] +10% Movement Accuracy
    [3] +10% Accuracy and -10% Recoil at low health
    [4] +20% Accuracy and -20% Recoil at low health

    Synergy: Sawbones CONFIRMED
    [2] Fully reload weapons after reviving another player

    Synergy: Scavenger CONFIRMED
    Soleptor Enterprises Mod Cache / The Crater (fast travel)
    [1] +1% item drop chanceS
    [2] +2% item drop chance
    [3] +10% nano-effect chance against out-of-combat targets
    [4] +20% nano-effect chance against out-of-combat targets

    Synergy: Stalker CONFIRMED
    [1] +5% Range
    [2] +10% Range
    [3] +5% EGO ability refresh on critical kill
    [4] +10% EGO ability refresh on critical kill

    Synergy: Survivalist CONFIRMED
    [2] +2% damage to targets with full health and shields

    Synergy: Veteran CONFIRMED
    [2] +10% rate-of-fire after a full reload

    Synergy: Wrecker CONFIRMED
    [2] +10% DMG to vehicles


    *Only Brutal and Run and Gun are in the Keycode Cache
    *Each Faction uses Rep to get their respective mods (Precision [VBI], Scavenger [Soleptor], Prepared [Top-Notch])


    Can anyone confirm this? Or know of any official information regarding this? I realise the latter is unlikely though, still I hadn't heard of this until I came across that thread.
  • 05-07-2013, 04:19 AM
    Neptonius
    There is already a guide http://forums.defiance.com/showthrea...1-Synergy-List
  • 05-07-2013, 04:30 AM
    ev08u
    i have 2 Nano-Executioner's, doesn't seem to do anything
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