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Restructure PvP and other oppinions with a list of bugs

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  • 05-19-2013, 02:45 PM
    I FibreOptic I
    Restructure PvP and other oppinions with a list of bugs
    There are few glitches that I have found that I have reported using the in game feature, but I will also add here for player insight :3

    1) Sometimes (at least a few times a day) reloading causes your character to reload twice immediately after the first reload, causing you to lose ammo (once reloaded multiple times causing me to completely lose all ammunition for my gun when I have only used one clip).

    2) The pursuit for attaining level 5 with Cerberus vehicles not completing, and I am level 7
    A) Pursuit for boosting 500 meters with rollers and runners also not completing.

    3) name tags not appearing above peoples heads unless in a group
    A) However equipping a BMG causes these name tags to appear above all players?

    4) Clan menu bugged and rarely shows Clan tag in player name.

    5) sometimes the chat text (once you have written something) does not always appear in the bottom right of the screen, I am not sure whether this is just a user bug and other people can see it once sent but sometime it does not appear for making me think others don't see it also.

    My feedback

    PVP is the biggest area of the game that is suffering and needs a complete REVAMP. TDM has 2 maps, and requires many more. two maps? is scary little, and other people have said this also and I support it. what happened to freight yard and the capture and hold game mode?

    The ability to bring in weapons gathered from PvE to PvP as well as all the perks and abilities is a big no no in terms of competitive play, and considering PvP is competitive play which after all is it's nature even if you agree or not. This causes severe balance issues where I have on some occasions seen a few players who (rightly so) exploit this ability to incorporate PvE weaponry into competitive multiplayer. Such weapons I am focusing on are orange weapons I have seen others use like a player called l Saminator l who has a shotgun that grants him a speed boost of 45% for 5 seconds every shot he fires (something along those lines) whilst using cloak (if he chooses that ability). 45%!!! that is to my knowledge the same if not faster than blur. This weapon is a sawn-off shotgun I believe and has on multiple occasions caused massive balance issues and is stupidly unfair. When I saw this player I thought he was cheating as he was sprinting the same speed as blur (without the warp affect) at the begging off the match and using cloak along side it! Essentially using 2 abilities at once and dominating the field! When I messaged him I said that hacking and using 2 abilities is sad, but he wasn't as tall as he quickly replied to my message. He also messaged me saying it was his first day in PvP and that just topped the icing on the cake, his first day and he was doing scores like 11-0...Don't get me wrong very doable I have had those scores countless times and often get accused of hacking my self xD. But if this is PvP and that kind of weaponry is allowed into PvP you really need to rethink your approach, completing restructuring the system by having default weapons like any other shooter would and having base perks available for everyone. Because like I said before, if all these high levels have orange this and that and all perks to the max someone just starting out will get annihilated.

    Another thing is the perks, the ego level you are at dictates how many perk slots are available to you. If a player enters a PvP straight off the bat IE has just started playing he/she will only have 1 perk slot. Where as a player who is at level 2000+ like me you have a MASSIVE advantage. Perks such as Thick skinned which sponges half damage inflicted when your shield is down, coupled with fortitude (225+ HP) and any other commonly used perk like this, when pitted against a player who has just started does not have these perks nor has the ego rating required for additional perk slots!

    Then I get onto my last major point again with the weapons. Orange weapons that have crazy abilities like this shotgun I stated earlier is the biggest issue. However the elementary abilities that come with a lot of weapons is something that also needs removing. As much as it works in the game non of these points I have stated should be in PvP. The most annoying of these elements is incendiary IMO as it not only damages you for about 5 seconds it prevents regeneration of shield and health as well the ability to use an EGO power (or at least just cloak). Other elementary affects such as the 'Poo shoes' and electricity that causes your HUD to disappear are other frustrating affects (though not nearly as deadly as fire). In essence these affects (all though are great for PvE) are not suited for PvP at all. It adds to the already unbalanced nature of multiplayer, and the 'availability to all' that lacks extensively who ever chooses to enter PVP.

    Yes it is the choice of the player to enter PvP and isn't really a requirement at all (although has much more importance than other games as it ties into PvE), but it causes the player mind set to think that multiplayer is just a pit to try out your weaponry against others....that isn't right you could have a game mode for that but for the majority who treasure skill vs skill like it ought too, isn't there at all. It forces you to scavenge wasteful hours in PvE to get better weapons and higher EGO to stand a chance against others. Now skill comes into this yes but not like this I mean I use all white weapons a boomer and a scatter-gun...hardly great weapons but I can use them effectively. I think I wouldn't use a weapon that I new was OP like that purely out of principle and fair game.

    Please sort it

    l FbreOptic l
  • 05-19-2013, 03:35 PM
    Jinn Goodman
    First, narrow your text. It's painful to the eye to read and most people just exit the thread if they see that much text.

    I personally enjoy the tie in between PvE and PvP. There will always be some sort of imbalance, nothing can be perfectly balanced.

    ^ Pretty much what I just said. There will always be a new guy that can join right off the bat and have only 1 perk. But most perks don't even grant that big of advantages when you look at them. A skilled guy can take out a moron no matter what (even if he has no perks).

    You can roll to stop fire, you can roll for poo shoes, and imagine a crosshair in the middle of your screen for electricity.

    If everyone starts out with the best weapons and perks in PvP, the game has little value. It's unfair to those who enjoy scrapping for rare weapons and those who enjoy modding them to their heart's content.
  • 05-19-2013, 04:02 PM
    I FibreOptic I
    Barely anything you said relates to what I said...Lol yea I know I should narrow my text haha :) but I honestly don't care it explains in depth the issues PvP has, and that's what needs to be done. But no I said the PvE tie in to PvP should be it's separate own game mode it's not just "some imbalance" it's a lot of imbalance just like the example I used. Like I said skill comes into it but balance isn't there everyone should have the same allowed perks as everyone else not one person with 7 perks and one with 1 or 2 and standard weapons, again someone just starting out will have an assault rife/sniper/lmg/shotgun and a pistol and with no bonuses...someone who knows anything about competitive multilayer knows that is stupid! Perks do matter 225+ hp, taking half damage when shields go down (which is 50% resistance to damage), coupled with rear guard which is a 30% damage reduction when shot in the back, whilst running a speed boost of 45% again when shields go down....equates to a big advantage over someone who hasn't got them...

    You cannot roll to stop fire not even WATER stops fire in this game.

    You can roll in poo shoes but no one does..

    Electricity prevents any form of aiming only hip fire...

    Not what I said...again I didn't say everyone should start out with the best weapons in the game, I'm saying people should choose between all the weapons classes at the start and unlock mods for them and choose and unlock perks IN PvP and refine them FOR PvP and remove the elementary damage as it's stupid and unfair over someone who hasn't got that affect or not the best affect...if you think about it you can have a perk that only works in PvE like reviving players thus wasting a perk slot and not even realize if you are a 'moron' that is. It's unfair for those who DON'T have rare weapons and mods for them but who want a fair playing field in PvP...like me. I have all white weapons and shields and grenades and I'm EGO 2170 and I don't have any good oranges for PvP or that suit my play style (I have 5 orange weapons).
  • 05-19-2013, 05:23 PM
    Phantomsiren
    You want a PvP game where anyone can jump into, go play Call of Duty. You are trying to strip away everything that makes Defiance ... Defiance. This is NOT Call of Duty. If you can't stand people who have put in 100+ hours and have earned better gear and more perk slots, go read what MMO stand for. Look at ANY MMO out there and you will see there are progression rewards in many aspects. This includes gear, perks (skills), and level.

    Too many people jump into this game and assume it is going to be like any other first person shooter on the market. Again, look up what a MMO is and the fundamentals of a MMO. This is not just a FPS like Call of Duty. If you feel it is unfair, don't play it.
  • 05-19-2013, 05:35 PM
    I FibreOptic I
    Quote:

    Originally Posted by Phantomsiren View Post
    You want a PvP game where anyone can jump into, go play Call of Duty. You are trying to strip away everything that makes Defiance ... Defiance. This is NOT Call of Duty. If you can't stand people who have put in 100+ hours and have earned better gear and more perk slots, go read what MMO stand for. Look at ANY MMO out there and you will see there are progression rewards in many aspects. This includes gear, perks (skills), and level.

    Too many people jump into this game and assume it is going to be like any other first person shooter on the market. Again, look up what a MMO is and the fundamentals of a MMO. This is not just a FPS like Call of Duty. If you feel it is unfair, don't play it.

    Your a ****ing moron.....I'M TALKING ABOUT PVP!!!!! dude all the things I have said I love in PVE but for PvP it's not balanced as higher levels beat lower level guys, that shouldn't affect players at all it shouldn't dictate what weapons you have, what perks you have, and how many perks you are allowed....PVE affects PVP too much it's essentially just PVE but against other people which is fine for a separate game mode for those who want that, but for a team deathmatch it's incredibly unfair for lower level player's the hilarity is too high...sure have some weapons that require unlocks like all games have (like CoD hate that game btw buddy) or just not at all have all the weapon types there at the start but have like...I dunno better variations of that particular class so for example you have all the base weapons like the VBI assault rifle, and as you progress using assault rifles you unlock the irathient version whatever it's called (that alien assault rifle lol), and everyone should have access to the same amount that's the biggest issue aa long with OP weapons you get...you see where I'm coming from NOTHING TO DO WITH COD! no relevance whatsoever
  • 05-19-2013, 06:01 PM
    Jinn Goodman
    Tone it down a bit. This is an MMO(RPGish)TPS. The point of an MMORPG is that you collect gear and compare it to other players: This applies to PvP as well. You collect your best gear and use it to your advantage. I sort of agree with phantom: this isn't COD in the sense that you aren't suppose to have a perfectly even playing ground once you first step in (I said perfectly even, so it is still pretty even). That's the point of the game... Sorry if I didn't emphasize that before.
  • 05-19-2013, 06:08 PM
    I FibreOptic I
    ....then the idea is wrong. I like to use this example a lot; think about tennis do they pit women against men? do they pit juniors against seniors? no? why? it's unfair, it's not even....that's what makes it good, PvP is skill vs skill not who's got the biggest stick and who is lucky enough to have that OP **** that is completely random to obtain....if you can't see the fault in that then....well **** not sure how to explain it to you. No one wants to win because of the gear they use. Seperate game mode for all that want that kind of play, would probably be better suited for a FFA game mode where you have your outfits you got playing PvE that would be cool, but for the real competitive multiplayer there doing it wrong IMO and they need to level it out.
  • 05-19-2013, 06:14 PM
    Jinn Goodman
    Lol it still is skill vs skill. I go up against hundreds of other players that have full orange set up and I still wreck them. I usually just use a blue detonator and a blue shotgun. Yes, they are higher lvls too. But their 2 extra perks usually doesn't help them much.

    THE NEW GUY WILL ALWAYS BE A STEP BEHIND. No matter what. I'm going to use this as an example for gear just so you might understand. WoW. You know the PvP in there? If you just start doing PvP in WoW, you know you don't have nearly the same amount of gear as the more attuned players.

    As for perks, after ego 500 or 600, you get a perk every 1000th ego lvl. Do you know how long it takes to get from 1-600? 2 Days MAX. Even before then, you're still on a pretty level playing field because perks don't even do that much. IDK if you've read 'em, but only a few actually help in PvP.

    To finish this off, if you don't like how an MMORPG works, why'd you get one?
  • 05-19-2013, 06:17 PM
    Phantomsiren
    Quote:

    Originally Posted by Jinn Goodman View Post
    Tone it down a bit. This is an MMO(RPGish)TPS. The point of an MMORPG is that you collect gear and compare it to other players: This applies to PvP as well. You collect your best gear and use it to your advantage. I sort of agree with phantom: this isn't COD in the sense that you aren't suppose to have a perfectly even playing ground once you first step in (I said perfectly even, so it is still pretty even). That's the point of the game... Sorry if I didn't emphasize that before.

    Exactly. Most if not all MMO's have different setups for PVE and PVP. Again, it comes off to me like you are okay with having all your gear, perks, and mods for PVE but if you plan to PVP, everybody should be stripped of all their gear, perks, and mods which sounds like ... a typical FPS. That isn't the point of this game. I don't want to go into PVP with just a basic weapon, shield, and no perks. That isn't Defiance, it is a TYPICAL FPS.

    And by the way FibreOptic, calling people names and being derogatory towards other people shows you are very immature. Make your points with facts or some kind of evidence. Don't belittle people because they don't agree with you.
  • 05-19-2013, 06:20 PM
    Phantomsiren
    Quote:

    Originally Posted by Jinn Goodman View Post
    To finish this off, if you don't like how an MMORPG works, why'd you get one?

    PS "I'm bad at this game, therefore, the game is flawed."

    QFT !!!

    /10 characters
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