The way I got my final 12 Cerberus run overs was in Shadow Wars. When you are the driver it's easy to get those kills. The first 38 game from grinding out Explosions co-op.
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The way I got my final 12 Cerberus run overs was in Shadow Wars. When you are the driver it's easy to get those kills. The first 38 game from grinding out Explosions co-op.
You can hit a lot of bugs before you even get to that point. Even then you can get out and respawn the car before it blows to get a perfect car again.
Never have I had my car just blow up from hitting one warrior, elite or otherwise. Monarchs only deal about half the nomads health when you hit them once.
Its just annoying that they were clearly implemented in the game to act as a weapon and were given appropriate health & as I mentioned, EGO power,
And yet a bunch of children whine & whine because people arent playing the game the EXACT same way as their little child brain makes them,
So now Vehicles are pretty much ruined... and lets face it when youre bored, a good trip around paradise could be fun :)
Now its just going to be boring all the time after an hour or so lol
I'm on the fence with this one.
On the one hand, vehicles can be quite annoying to a player using guns. In Arkfalls, they kill all of the mobs almost as soon as they spawn. This leaves everyone with nothing to do or shoot at besides the crystal at the minors, or Monarchs/Hellion at the Majors (I haven't seen vehicles at major Scrappers). This makes the encounters very boring, and takes much of the fun out of it if you are not the guy driving around in circles.
You also have the issue of vehicle kills not leaving ammo, scrip, or salvage, which is particularly annoying if you are using a boost.
So one or two vehicle users pretty much can ruin the entire "fun" and "loot" for everyone else there. That is a lot of people affected just for someone to get their jollies in a vehicle.
On the other hand, I do like that vehicles can be used as weapons, and I hate to see that taken away. Adding annoying maze-like barriers to all Arkfalls is not a good option, in my opinion. Would you really want to be stuck on a barrier when a Monarch or Hellion is attacking you? Not that death is all that bad, but more complaints would surely follow. And I doubt the designers want to be restricted to making all Arkfalls have barriers everywhere when designing every Arkfall minor/major.
Lastly, this may have also been changed for Sieges. We don't know how they are going to work yet (AFAIK), and maybe they didn't want vehicles to be abused in those like they are in Arkfalls.
Personally, I would rather they simply disable vehicles at certain events (Arkfalls/Sieges) if necessary, rather than modifying durability, or adding mazes everywhere. But yeah, one guy in a vehicle killing everything is not very fun for me, especially when they have no risk to themselves and don't even have to aim. A shooter with nothing to shoot at?