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Please make non-combatants within Shadow War invisible.

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  • 05-25-2013, 07:15 AM
    Zabuza
    Please make non-combatants within Shadow War invisible.
    They look just like enemy players from afar. I use the green boxes for quick friend/foe recognition. The non-combatants also do not have green boxes.
    This can be very distracting and detrimental in a fire fight. I know they want to watch, and I have no problem with that. Just please make them not appear on my screen during Shadow War.

    Also non-combatants seem to sometimes be able to heal with the BMG, making them look like a legitimate target, but then they are also invulnerable.

    I believe making the spectators invisible and not able to interact with Shadow War Combatants would solve this issue.
  • 05-25-2013, 07:17 AM
    Arsenic_Touch
    They need to make it so shadow war phases like missions do, that way you still have the open world and don't have to worry about barnies luring mobs to you or screwing up your game play.
  • 05-25-2013, 07:27 AM
    rReves
    Quote:

    Originally Posted by Arsenic_Touch View Post
    They need to make it so shadow war phases like missions do, that way you still have the open world and don't have to worry about barnies luring mobs to you or screwing up your game play.

    I agree with the invisible spectators.
    I quite like the mobs in shadow wars though. They add a nice element to the pvp imo; can work for you and against you. Have to keep an eye out for them making things a little more interesting.
  • 05-25-2013, 07:27 AM
    Arsenic_Touch
    Quote:

    Originally Posted by rReves View Post
    I agree with the invisible spectators.
    I quite like the mobs in shadow wars though. They add a nice element to the pvp imo; can work for you and against you. Have to keep an eye out for them making things a little more interesting.

    I'm not talking about removing the mobs, I'm talking about preventing non combatants from luring them.
  • 05-25-2013, 07:31 AM
    Finish the Fight
    It’s more realistic if they don’t. Having civilians and non-combatants on the battle field is more common than it’s not.
  • 05-25-2013, 07:40 AM
    rReves
    Quote:

    Originally Posted by Finish the Fight View Post
    It’s more realistic if they don’t. Having civilians and non-combatants on the battle field is more common than it’s not.

    Fair, but for the sake of realism shouldn't we also be able to shoot them then?
  • 05-25-2013, 07:40 AM
    Arsenic_Touch
    Quote:

    Originally Posted by rReves View Post
    Fair, but for the sake of realism shouldn't we also be able to shoot them then?

    Not to mention friendly fire.
  • 05-25-2013, 07:42 AM
    Zabuza
    Quote:

    Originally Posted by Finish the Fight View Post
    It’s more realistic if they don’t. Having civilians and non-combatants on the battle field is more common than it’s not.

    Realistically, civilians are killed if they step into combat.

    I wouldn't mind them if I could shoot them; it would teach them to not **** with my node.
  • 05-25-2013, 07:45 AM
    ANTIDEAD
    Totally disagree. Being able to see everyone else in the gameworld is what makes Shadow War special.
  • 05-25-2013, 07:49 AM
    Chemikz
    I disagree. It's open world pvp. If you want instanced/phased pvp combat join competitive multiplayer. Don't mean to be rude, but I think removing everything from shadow war that isn't to do with capturing bases would ruin the fun of it. The thrill of emergencies spawning when you're trying to cap/defend. Griefing or being griefed. Seeing massive amounts of numbers. What I'd like to see is anyone within the area being tagged for PvP. That'd fix your issue with the game I suppose.
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