The OP made opinioned statement about what a “MMO” means. It’s a good question to ask. Is just having an environment where other people are in a sufficient definition, or is effective communications a necessary ingredient for any game to call itself a MMO? I’m talking about the social aspect and why communications is the only way to have it. Do we have the necessary ingredients, effective communications, for this game to call itself a MMO of any type at all? Is it even wanted? If not, then what is the advantage of there being lots of other people in the game with you?

