Yeab bethesda handled xbox 360 and pc well little problem got dlc quick.
Was sony's fault for using fragmented memory that's why took so long to get patches and dlc.
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Yeab bethesda handled xbox 360 and pc well little problem got dlc quick.
Was sony's fault for using fragmented memory that's why took so long to get patches and dlc.
Well at least we won't have to worry about porting problem any more since both systems use unified memory and similar specs.
Probably won't matter. Bethesda, as much as I love them, WILL find something to screw up. They always do, at least for TES6. As far as this MMO goes, it could be amazing, but it has to content with alot of good MMO's coming to consoles so i guess we will see.
Anyway I can not wait until thie elder scrolls online launches in spring 2014!!