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Sieges need to happen as often as arkfalls

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  • 06-16-2013, 12:38 PM
    nitroz76
    Sieges need to happen as often as arkfalls
    I hate having to wait an hour for them. When I'm done with one, I can't simply wait for the next one to pop up 2-5 minutes later. It's the only fun thing to do besides arkfalls.

    Or can we get a timer for when the next siege is in which areas?


    And can we get mega sieges? (Extended sieges that are much harder)
  • 06-16-2013, 12:41 PM
    JagerMyk
    lol, should put this in suggestion!! but yes I agree, the sieges need to happen more often!! but there are other things to do while you wait. do co ops, pvp, side missions, bs with ppl what ever - just find something, anything! but yes I too LOVE the SIEGES!! an want them more often, or at least as you said with a timer. Find a friend who is in a different phase helps too~mJ
  • 06-16-2013, 12:45 PM
    FantasyMeister
    Because Sieges take place in Quest and Mission areas they have to be cleared by players doing said Quest/Missions before they can proceed, unlike Arkfalls, so they're spaced apart in time for good reason. If they ever extend the map then I'm sure they could implement Sieges as often as Arkfalls.

    With new areas they could extend the scope of Sieges and add Siege-specific offensive/defensive vehicles for travelling larger distances. The Volge could probably have vehicles too thinking about it.

    As for knowing in advance, I prefer the randomness of it. If players knew a Siege was coming up in 5 minutes then queues for Death Match/Shadow War/Capture and Hold/Co-op could suffer as a result.
  • 06-16-2013, 12:53 PM
    Blondin
    Quote:

    Originally Posted by FantasyMeister View Post
    Because Sieges take place in Quest and Mission areas they have to be cleared by players doing said Quest/Missions before they can proceed,

    No no mate this has nothing to do with siege, there is phase, so one player can do a siege and the other can do the mission at the same time (it happens that you earn contract kills when you're at siege like kenn farm with raiders).

    This is a random timer that roll each hour, it could be cool if it was each 30 minute :)
  • 06-16-2013, 12:59 PM
    Era
    Sieges get pulled tomorrow at noon.
  • 06-16-2013, 01:03 PM
    JagerMyk
    Quote:

    Originally Posted by Era View Post
    Sieges get pulled tomorrow at noon.

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!
    sonofa.....? Really, thought they were staying? the Plague is leaving but the sieges are staying??? this frekken sucks.
  • 06-16-2013, 01:06 PM
    baelrusk
    Quote:

    Originally Posted by JagerMyk View Post
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!
    sonofa.....? Really, thought they were staying? the Plague is leaving but the sieges are staying??? this frekken sucks.

    Nope they get pulled out.
    Since the sieges are only plague based right now, they get pulled.
    Supposedly they will come back though. We just have only been given vague time-frames on it.

    Too bad though.......I was doing them whenever I saw them since arkfalls are bugged again.
  • 06-16-2013, 01:09 PM
    JagerMyk
    stupid sonofa....., that sucks!!! guess I will be pulling an all nighter then. Well that sucks, but thanks Eva an baelrusk - could of sworn that greg an the chicka said they are staying an the cure will rid the afflicted....crapsicle
  • 06-16-2013, 01:12 PM
    Max Skypro
    Sieges only exist currently because of the plague. Which is done and dusted tomorrow. No more are likely until they introduce DLC story sieges (end of July (read probably end of August))

    They could give us random Raider, Hellbug, Ninety Niner sieges in the meantime. But I doubt that very much :(

    Edit- ninja'd lol
  • 06-16-2013, 01:19 PM
    Chevota
    Sieges are fine... The reward for doing them is alot, thats why theyre spaced out so much.

    Making them every 20-30, even 40 minutes regularly would be too much. "But all i get is scrip and salvage" and what about ALLLLLL that weapon exp???... What makes Sieges better then Arks is weapon exp. If you push the exp rate forward by increasing Sieges, you lose the reason to complete Sieges.

    look at it this way. Arks are meant for competitive co-op'ing with as many people as possible directed toward one goal. Co-Op maps are made to grind out gear (easily 40 items a map when Bonus Loot was active). Sieges are made for Mass Weapon Exp. Thats how i view them.
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