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Type: Posts; User: Zer0Playr

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    Just FYI, this is a normal mechanic of the game....

    Just FYI, this is a normal mechanic of the game. The objective of the infitite waves of enemies is prevent you of finishing the mission, and yours is to protect the machines before the enemies take...
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    Well, good luck. There will be always something...

    Well, good luck. There will be always something broken, just wait some patches and there it will be: a broken mechanic.
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    Essential Stabilization

    Trion made more Pursuits, with the intention of turn the rating for 2050. Ok, but some of the existent Pursuits STILL ARE BROKEN!!! Essential Stabilization is the only one that remains to complete...
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    At least we still have another place to do the...

    At least we still have another place to do the same thing. I won't tell where it is to avoid another unexpected "fix"
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    Now, about the bug of the time, and this NEEDS to...

    Now, about the bug of the time, and this NEEDS to be FIXED... ASAP...

    Environment: PS3 NA
    Toon name: Zer0Playr (guess it's happening with everybody)
    Time: any
    Context: Alamo Park enemy spawning...
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    It won't be possible, didn't you read the...

    It won't be possible, didn't you read the Destromathe's post about it?
    http://forums.defiance.com/showthread.php?296329-Let-s-talk-real-quick-about-transfers&p=2079533&viewfull=1#post2079533
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    I've noticed that the missions around Crystal...

    I've noticed that the missions around Crystal Springs are fixed. Good job.

    Now, I have another Idea, not a bug fix, but an improvement to vehicles: how about to allow us to transport not only...
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    All the missions with objectives around Crystal...

    All the missions with objectives around Crystal Springs are bugged.
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    Let's quote It.

    Let's quote It.
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    You are the third player talking about this...

    You are the third player talking about this problem.
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    Environment: PS3 NA Name: Zer0Playr Time:...

    Environment: PS3 NA
    Name: Zer0Playr
    Time: anytime
    Context: Crystal Springs - bugs in that mission that I have to talk with the Foreman to end it. I'd like to do this without glitching the mission...
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