
Originally Posted by
UmbrusNightshade
^This
Because this mythos is supposed to follow a "what if this happened in the real world's future" approach and because the races are not extremely different (ie. they are humaniod and seem biologically similar in ways to humans) then having race-based stats would not make sense. The only way that this would be plausible would be small, relatively insignificant things, perhaps akin to this:
Irathiants are slightly more agile than humans or are slightly "tougher" than humans, Indogenes can cause weapons to trigger elementals slightly more often (due to their tech background), Castithans get slightly better prices at vendors (due to their powerful position within the Collective), etc. along these lines. And if this was implemented I don't see any real benefit to being a regular old human. What would we have over these alien races (that could translate well in a game)?
As for "classes", there are none. The 4 options to begin with are more for starting loudout and background purposes than for anything else. We are all Ark Hunters that is our class. How you go about your own Ark Hunting is up to you, so there is no need for classes because you make your own style of game play. Therefore, it would be counterproductive to have set stats for the "classes" you start with.