So, I've lurked around here a while and read many a post about the "Glitched" Syphon Nano in pvp. Now I'm not here to agree or disagree with it's existence because I don't even know how to get a hold of a glitched gun in order to test it. Nor do I want to know.
That being said, after using various different kinds, rarities and nano effects, pellet shotguns always seem to have a higher proc chance on nano's than other guns. Which leads me to wonder if the nano effect is a "per pellet" proc as opposed to per shot.
So when you fire, say a VOT nano fragger it has a %chance x 8 per shot, one for each pellet. Instead of a normal gun which is just % chance per round. This seems to happen with slug shotguns as well, they appear to have a much lower proc chance than the pellet firing counterparts.
I'd like to know your thoughts on this, both for and against.


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