
Originally Posted by
KayCypher
Thanks to MartyrMarcus for his point of view, I totally agree with this you know it, I explained it a lot, no need to come back on this.
And as Shakk is explaining, there is no "glitched" weapons, only a random part of them proccing more than others, and it depends of their rarities, their EGO levels and yes, of the way you mod them, and even of the default bonuses on them O_O !
Nothing is absolute, I detailed the phenomenon of the syphon proccing system in another thread frame by frame, pellet per pellet, bullet per bullet... You still have no possibility to fully control it, but you can manage to maximize your chances to trigger it though...
Here is more knowledge about this :
- weapons procc a lot less when they are @2800+ EGO level, we still don't know why.
- weapons proccing more are the purple rarity level weapons (EPIC)
- legendary (orange) weapons barely procc, except VOT Fragger NANO wich can procc up to 5 times in a single SHELL (not pellet ofc)
- green and blue weapons sometimes don't procc in an entire mag, even if you aim for the head
- weapons under 750 EGO level procc insanely often...
With all this debate about glitched weapons or not, we took back all our testing with JoTheShow yesterday, on VOT Pulser Tachmag, VOT Fragger, and VOT Fragger NANO, in PvE and PvP.
Conclusion, there is still a big big big part of random in all this, you can never control it totally. But, the fact is all the details above are real, plus, I tried a lot of modding on many VOT Fraggers WHILE testing to see if there is a difference, and I switched perks for the same reasons, and I switched Shields for the same reasons.
Want to know more indeed ? Here you go :
- You procc more if you put a "Falloff damage +8" barrel mod on weapons instead of a "x1.07/x1.07 dmg" mod
- A part of the procc chance in PvP is kind of calculated from the regen rate/regen delay of your Shield doesn't affect in any way in PvE, I let you test all this to find the best one XD
- You procc more if the Nano Effect of your gun is the same of the Elemental Resistance of your Shield
- You procc more if you use the "Deadly Cascade" perk (still don't know why but I have a pretty good idea about this...)
- You gain a bit more life when you procc syphon if you have the "Regeneration" perk enabled and if your Shield has a life regeneration bonus
- You procc more with overcharge EGO power
- To procc, if your weapon does not have a "critical hit +1.15x" base bonus or stuff like that, there is indeed no need to aim for the head to proc, you can just aim for kind of the "halfway line" of the body, or whatever you are shooting at... If it's humanoid, imagine you aim for the spine, even if the ennemy is facing you. If it's robotic or a vehicle, draw a halfway line of the object in your mind and shoot at it...
Knowing all this, after of course HOURS of testing, mods/shields/perks switching, and trust me, in long term it does cost a lot or ressources -_- Then now I think I've just created a hell of a VOT Fragger...
I just took back an old VOT Fragger from a low EGO level friend. EPIC VOT Fragger with Syphon @567 EGO lvl, no particular bonus indeed, except a cool +10% EGO recharge after full reload of gun, and +15% dmg to vehicles as an XP bonus but, with the "Falloff dmg +8" on it, and the usual mods at other places, with the correct perks, the correct shield with correct bonuses etc... This one just proccs up to 2 or 3 times per shell (so up to 4 to 6 times per shot because its burst two-shots), even in PvP, even against vehicles...
I've tested it yesterday evening in PvP on FY and Observatory, that's just insane O_O I was able to Solo a Cerberus without even loosing half of my shield, because shooting on the halfway line as explained above allowed me to procc syphon on Cerberus + the 3 guys in it, so my life was like UP UP UP UP UP UP !!!
Against people, if you add all the informations in this post to the informations I gave in the other thread on the forums, you will understand it is really devastating, proccing around at least 1 time per shell often 2, so 2 times or 4 per shot per people shot before stacked again etc...(wich can give 10 to 15 proccs per mag), it kinds of turn you almost invincible because of the life and shield it gives you back, and dealing a lot of damage around...
So trust me, it took a lot of time to lead to this kind of "glitched" weapons, but as MartyrMarcus said, it's not a glitch, the proof is that without the proper mods/perks/shield/aiming combination, no weapon will procc all the time for like ... no reason XD But on the contrary, if you had spend a lot of time experimenting these kinds of combination, in PvE and PvP, just like we did in the WTF Clan, you would have ended on the same conclusions than us, the game is coded in a particular way about the Syphon, and with practice, and tests, you can manage to maximize a lot the chances for a weapon to procc... That's all.
So then, I think now you know everything about the Syphon's based weapons, do your own tests and don't hesitate, like us, to report weird weapons behaviors like this, because clearly, we always said it and we always reported it everytime we figured a new way to enhance the procc chances on various weapons, the procc is totally OOOOOOOP compared to others nano effects...
And just to make things clear about my "new" VOT Fragger roxxor always proccing around, I played it yesterday to test my point and my conclusions about all this. I won't play it because it's clearly too easy to play with it...
Have fun !