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  1. #11
    Member SymbolicGamer's Avatar
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    This would be my ideal control scheme:

    Left Stick: Walk / (Click) Sprint
    Right Stick: Look / (Click) Melee

    Left Trigger: Aim
    Right Trigger: Shoot
    Left Bumper: EGO Power
    Right Bumper: Throwable Weapon (Grenades / Turrets / Whatever.)
    A: Jump
    B: (Hold) Toggle Crouch / (Tap) Evade
    X: Reload / Action
    Y: Switch Weapons

    Start: Full Screen Menu
    Back: Side Menu

    D-Pad
    Up: Spawn Vehicle
    Down: Emote #1
    Left: Emote #2
    Right: Emote #3
    BOW TO THE WARMASTERS
    WE JUST GOT TIRED OF DOIN' WHAT YA TOLD US TO DO

  2. #12
    Member Remag Div's Avatar
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    PC master race only


  3. #13
    Senior Member IGears's Avatar
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    Quote Originally Posted by Remag Div View Post
    PC master race only
    lol yeah it looks that way...
    Reflexive Fire: Failure Drill

  4. #14
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    Arrogance was the downfall of manny great civilizations...

  5. #15
    Senior Member IGears's Avatar
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    Quote Originally Posted by drackiller View Post
    Arrogance was the downfall of manny great civilizations...
    true..so, what's you opinion on the UI then?
    Reflexive Fire: Failure Drill

  6. #16
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    Quote Originally Posted by dude26212 View Post
    which is gona kind of suck as all our buttons are currently spoken for at least on the ps3
    I'm not a consoller but I think they could simply turn one of the existing buttons into a modifier so that when it's held and another button is pushed it's a different action than if you simply pressed the one button by itself.

  7. #17
    Senior Member IGears's Avatar
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    Quote Originally Posted by Sonickat View Post
    I'm not a consoller but I think they could simply turn one of the existing buttons into a modifier so that when it's held and another button is pushed it's a different action than if you simply pressed the one button by itself.
    good point.. change the ego power button to be a modifier to select the other slots there.
    Reflexive Fire: Failure Drill

  8. #18
    Senior Member
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    Quote Originally Posted by Sonickat View Post
    I'm not a consoller but I think they could simply turn one of the existing buttons into a modifier so that when it's held and another button is pushed it's a different action than if you simply pressed the one button by itself.
    Yep this is the way it's done in other games. Even in this one when you hit start and call up your character menu, if you hold the left trigger the selection wheel menu comes up.

    Also, just like with the change weapon button they could change one to scroll through the options available. The new slots might indicate active charge power or something for the new weapons, who knows?

  9. #19
    Senior Member Muffins's Avatar
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    Maybe when they upload it to YouTube we'll get a proper 1080p screen to all put our monocles on to deduce this mystery. As it stands it's nothing but a guessing game based on two, very blurry squares.

    [NA - PC] Muffinz
    Australian
    Ark Hunter
    Explosive
    fanatic!
    [[MyShop!]]

  10. #20
    Member Chevota's Avatar
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    More suggestion then guess but: What if turrets replace the Secondary? Meaning, (for 360) hit Y to deploy said Turret, and what you see is the cooldown.

    Honestly im more intrigued by the "Ark Debris". Does this mean we will possible have yet another "Currency" or "Material" added?
    (360/NA) GT: Chevota 85

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