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Thread: In-game city

  1. #61
    Quote Originally Posted by Xyr3s View Post
    afaik UO was the first mmo
    Actually NO.. We did Air Warrior Beta in 1983 and it was about the only thing available until about 90. Was a long and winding road from the initial line graphics to the end stuff. It was looking good by 85 though.
    Had to rent a portal from someone like GEnie in those days to get access to the net. It was $5 bucks an Hour. Nice crispy 9600 baud.
    The good old days were not all that lol.
    The Legacy Rules Are Simple..
    [1] Learn To Live Life Well..
    [2] Teach The Children..

  2. #62
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    Quote Originally Posted by Xyr3s View Post
    as in fully totally online???? where uc an play with friends in the same game????? wow i honestly didnt know that lol.... i always played NWN at home alone :P i didnt have internet at that time :P



    well see??? i learn some thing new everyday xD
    I used to have to pay HOURLY to play it on prodigy

  3. #63
    Senior Member UsuallyDope's Avatar
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    Quote Originally Posted by Saraya View Post
    If you can get facilities, vendors, merchants and other things situated at random or various small locations for that purpose and that purpose only (which is how it is now), then that is ideal for this game style.

    If you're asking for a hub of sorts to gather and socialize, then no. We want as little loitering as possible, and more people actually playing - and when they get bored of playing, rather than standing around afk or telling Your Mom jokes, they should be logging off and doing something else.

    People need to get it through their head that this is not a game for you to get on, shoot stuff(i.e. actually playing the game as intended) for thirty minutes then stand around doing that 'hanging out' nonsense you do in your fantasy MMORGPs.

    Do us the favor of staying on your Team Speak so you can talk, but click that logout button in Defiance, so we can save some server bandwidth for players who are ..well playing :Gasp: what a concept.
    Someone got some sand up their snooz.

  4. #64
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    Quote Originally Posted by Xyr3s View Post
    afaik UO was the first mmo
    http://en.wikipedia.org/wiki/Meridian_59

    Don't try to school me.

    Then again there were other games in that era that could be called a mmo.


    Edit: must admit I have never heard of Air Warrior, before now, from what i gather it was a multiplayer game not a mmo though.

  5. #65
    what u mean it has city's they just part of the ground :P

  6. #66
    Quote Originally Posted by Munx View Post
    http://en.wikipedia.org/wiki/Meridian_59

    Don't try to school me.

    Then again there were other games in that era that could be called a mmo.


    Edit: must admit I have never heard of Air Warrior, before now, from what i gather it was a multiplayer game not a mmo though.
    I reckon the TERM had not been invented yet - but we had 30/40 at any given time in my squad (the Damned). Could dig out some old printouts but memory says there were over 50 squads by the mid 80's.
    So we were only a MO ? Not an MMO heh heh.. We were the only game in town and that was massive enough for us.
    I am going to rely on memory instead of learning new history from Wiki data. Hell at one wiki site it was stated that DOOM was the first multiplayer. What they meant was First For Windows.

    ANYWAY - back to topic...
    The Legacy Rules Are Simple..
    [1] Learn To Live Life Well..
    [2] Teach The Children..

  7. #67

  8. #68
    Senior Member Sakara's Avatar
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    Quote Originally Posted by Broken Drum View Post
    Actually NO.. We did Air Warrior Beta in 1983 and it was about the only thing available until about 90. Was a long and winding road from the initial line graphics to the end stuff. It was looking good by 85 though.
    Had to rent a portal from someone like GEnie in those days to get access to the net. It was $5 bucks an Hour. Nice crispy 9600 baud.
    The good old days were not all that lol.
    There was also Meridian 59, and a few others as well. The original Neverwinter Nights was around that time as well.

  9. #69
    Meridian 59...

    I think too that a hub will be great, I like the idea of a mobile city/traders or of a city/outpost implemented later in the game due to some events in game/during the show... hope someone at Trion read that.

    I would like too the possibility to buy a 'base' for our clan, with several prices/choices, containers... and maybe some dice/card game... the base will only be available on the map for the clan which own it.
    Yes think it's doable and that people will like it... I used to love this in other game (Fallout 2238).

  10. #70
    WE SHALL MAKE SAN FRANCISCO ISLAND INTO THE PLAYER HUB DAGNABIT!

    I'm now officially going to found a guild devoted to clearing out that area D8<

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