You said this generation of consoles was the problem. I said they're not pushing the boundaries on a console from this generation, and I used a game that's 3 years old to show that they haven't even kept up with what that developer was doing then. I don't have an Xbox, so I'll leave Xbox comparisons to someone who does.
As for graphics, you can look up some MAG screenshots and see what kind of graphics it had. I'd say they're comparable to Defiance. The difference is that MAG had massive draw ranges, rendered everything around you, and ran silky smooth, even with 256 players. There's a particularly telling screenshot near the top of the results of a player shooting at paratroopers dropping into the action. Those are other players, dropping live into the battle; in Defiance, you can't even see a target that far away, much less shoot at it.



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