Signed I like my saw the way it is but ill still prob use them it's only affects one of my builds if nerfed hard core
Signed I like my saw the way it is but ill still prob use them it's only affects one of my builds if nerfed hard core
ARKHUNTER : Birdofprey
Gt pax52 NA XBOX
"What dose not kill you only makes you stronger"
And I would have no problem with this. It would make them stronger without directly buffing their damage (talking about disruptor). If there wasnt such a forced paused on the Disruptor, or a ridiculous recoil MIDburst on the Rocker they would be pretty decent. I would also like to see a higher crit multiplier on the Thunder. The weapons would be useable and effective.
PSN ID: Xx-Fang92-xX - PS3 NA
I do use a wolfhound. I dont even use a saw anymore. But what i said is still fact. You shouldnt be able to burst fire a SAW and land 5 headshots even with auto aim. Not unless your stood 2 feet away.
Your the kind of guy that moans about the weather. Im glad you have ignored me.
P.S Im guessing your a PC player with the auto aim hate. I would take auto aim over skinny crippled hands sweating over a mouse.
The SAW is not OP at all, they are just useful in more situations, and fitting for more playstyles. I agree that the SAW does a bit much in damage and accuracy, but a nerf of the SAW is not needed, what is needed is a redo for LMGs. If all LMGs are changed properly, the SAW will not need a nerf.
1. Lower aim accuracy. This includes with scopes... in fact, remove scopes, maybe even remove the ability to aim at all. (just have scope mods improve accuracy, movement accuracy, or both... I realize this would require separating LMG mods from other machine gun mods, but it can't be THAT hard...)
2. Improve movement accuracy. If aim accuracy (or even not-aiming-but-just-standing-there accuracy) was lower, having them close to the same would work fine. The inaccuracy of a LMG comes from the recoil, not from having to re-aim whole moving.
2. Lower range. Now they do full damage at a longer range than an assault rifle, which doesn't seem to fit the purpose of these weapons. I should be able to hit targets at medium range (even while moving) but not hit long range targets by stopping and aiming and still deal full damage...
3. No burst fire. All LMGs should be full auto, you should have to burst fire manually to control your bloom. (instead of seeing "strong recoil encourages firing in bursts" when it actually means "this weapon only fires in bursts because you're a noob") If you can't burst your weapon, then your accuracy sucks... the game should not be doing it for you, it's a light MACHINE GUN.
The damage of the LMGs are not very consistant with each other, but before they go nerfing it, maybe they should ask themselves why they made them that way in the first place?
Ahh, I understand. That is not what you stated though. You said that because it was a comment based strictly on PvE you were ignoring him. I understand your point of view much better now, thank you. I would say however that equating cheat codes with Auto-aim, doesn't work that well. For most console players Auto-aim allows an accuracy almost on par with what a PC user can accomplish. Since it is unavailable for use in PvP, I do not see an issue with it.
-SxB Skull and Bones Clan Member
PS3 - NA
EGO - 4444
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