For example and be specific regarding this game.
Oh, and you aren't bursting any bubbles. Companies make business decisions. It's unfortunate. Sometimes it works against me, sometimes for me.
DLC is another of those things that isn't always controlled by the dev of a game, but can be related to individual country's laws and rules and involve extra fees not just for the dev but for the distributor and the provider.
Here's an example of a potential problem. DLC gets released globally and bricks some consoles in some countries. In some places, the dev could rightly or wrongly be held liable for all those consoles. So what does a dev decide to do? Do they just pick and choose and say some countries will get the DLC? Well in doing that they'd create a lot more ill will. So what they may decide to do is to risk it with some of their best DLC and then for other content, they'll just decide to not release it globally.



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Doh, I forgot he's retired now.