Which leads to the question: why buff/nerf anything on pve side at all when this game is mostly a single player adventure game rather than a traditional mmo? Your supposed to have fun and feel dangerous when ur running around in pve. The saw allows that and the volge were a welcome addition as far as I'm concerned when it comes to difficulty lvl. I can understand nerfing certain things on the pvp side to try and make it more enjoyable for a wider audience. But NOBODY was complaining about the saw so what reason would they nerf it?



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