My current wolfhound is a Syphon one, sadly Survivalist and it has the following bonus
10% crit mult to incoming targets
1.15 crit
10% ego on full recharge
1.10 fire rate
I would not let her go until I have found a replacement with assassin/radiation & a crit mult bonus and hopefully an ego on reload.
Well I guess it depends on what you use it for but if it's for pvp I'd say rolling thunder is by far the best hands down with crit mult from firing from the hip, paired with gunslinger the nano doesn't really matter, for mods I'd say use recoil reduction, extended mag, stabilization scope, and falloff damage most people put crit barrel but tbh fall off is by far superior on hounds.
For Pve since iv tried so many wolfhounds I'd say assassin and stalker are best, falloff damage is still better then crit mult specially if your planning to top afk falls with it it out damages the crit barrel, for nano you would want syphon or radiantion, and for bonuses you would want +crit mult, grenade refresh, + mag, crit mult while crouched or from the hip, if you are using a overcharge build swap out grenade refresh with crit kill, or on reload if it's for afk falls.
but if this weapon brings down targets fast whats up with the ego on reload ? i havent heard of Grenade on kill...wouldnt you benefit from grenade on kill
everybody want a wolfhound just like that, but what other option would be good combo on this, considering it alreadyy has a very high crit mult.... if it takes down enemies quick ....what other combo would be really nice?
PSN: Catintheoven (NA servers)
Character Name: Alexis Texas
After they nerf the SAW and ALL gun's Nano Effects they will next halve the Critical Multiplier for ALL Weapons in order to reduce the damage output of the Wolfhound.
While I am kidding - they will probably do something idiotic like this ^^^ in order to tone down the Next Beast gun in the game after the nerfs come down.
If Trion had a fly in their studio they would kill it with a bazooka.
ON to my best Wolfie - Blue - Shock - NS, 2 crit rolls plus barrel = 5.1 crit & I have pistols at only 10.
Any of these are welcome on my Wolves:
Any form of +Crit
Any form of +Dmg
+ Mag
- Reload
+ Accuracy
+ Ego on Kill
+ Nade on Kill
Not sure if +fire rate does anything
I could see Wolves falling into something like this:
-Deep Mag
-Fast Reload/Moderate Mag
-Stuff On Kill
-Straight up Crit Monster
actually heard that fire rate hurts the gun unless you have some form of recoil reduction or bonus since the kick back is pretty ok, in order to pull many crits in a row with fire rate, a recoil bonus is needed imo. fire rate would help the next shot fire quicker after initial shot has left the barrel
PSN: Catintheoven (NA servers)
Character Name: Alexis Texas
The ultimate bonus on these is the x1.15 crit, toxic, radiation, and Syphon work great. Electric and fire make the enemies move around and its harder to hit the crit spots, but the thing I think you guys are missing is a bonus to fire rate. Those crit spots are only in the crosshairs for so long and you gotta make the most of them. Good twitch reflexes in your trigger finger help too.