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  1. #11
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    World has pretty much ended. Civilization is in ruins. Banks and mail Still working!

    Come on guys, really?

  2. #12
    Member Daddums's Avatar
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    Quote Originally Posted by Harsk View Post
    World has pretty much ended. Civilization is in ruins. Banks and mail Still working!

    Come on guys, really?
    You can resurrect in a world filled with aliens that pretty much look like us.
    You can turn invisible and leap across water.
    Multiple bullet wounds don't stop you and you heal over time.

    Suggesting that reality has any play in the game is a pretty weak argument for downplaying a good idea.

    Banks and mail are integral parts of any serious game of this scale and design.

    Clearly, Trion plans to make us buy these much needed elements in the future. I'm not crazy about being forced to buy something that should be included to start with, but I at least hope they don't dawdle about it.

  3. #13
    Quote Originally Posted by Escyos View Post
    Your not in New York or even Defiance, the Bay Area is a bunch of farmers and miners. It's not a town so much as a territory so banks aren't necessary.
    *snort* Someone doesn't know anything about farmers or miners.

  4. #14
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    Mar 2013
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    I forget which game used it, but I played a game where storage was associated with the "mounts" we used. It would seem logical to implement some sort of storage bins or saddlebags on the ATVs and trunk space in vehicles that players need to have for this game. Physical banks may not fit into the "lore", but onboard storage would seem to be consistent with the vehicles we will all be using.

  5. #15
    Senior Member
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    Feb 2013
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    Its been said in other threads. By leveling up your character you will get like 40+ total inventory slots. Seriously this game is just not like your standard mmorpg you do no need to keep things you don't need. Sell them or give them to a friend and move on. I never had a problem in the beta I kept 2 loadouts or 4 guns and sold everything that wasn't better than what I had. As for mods put the ones you want on your gun and sell the rest.

  6. #16
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    Mar 2013
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    People will want to store stuff. Collecting is what some people like to do in these games so I assume they have some sort of plan in place to let the collectors collect even if they have to use script or bits to purchase it.

  7. #17
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    Mar 2013
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    Quote Originally Posted by Solyad View Post
    I forget which game used it, but I played a game where storage was associated with the "mounts" we used. It would seem logical to implement some sort of storage bins or saddlebags on the ATVs and trunk space in vehicles that players need to have for this game. Physical banks may not fit into the "lore", but onboard storage would seem to be consistent with the vehicles we will all be using.
    Fallen earth, it was fallen earth.

  8. #18
    i was thinking more of clan banks and account banks here..... clan banks to share the mods and weapons for others in your clan without having to go trade them and account slots coz getting a random guy to trade my awesome mod to another one of my characters is ify at best can you trust him or her? who knows are you willing if you have no friends playing the game with you to ask some one to hold onto a mod for you?

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