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Heists!!!
Instanced Heist missions, robbing raiders, E-rep e.t.c. Cannot start unless full group. Large Scrips reward only, amount depends on how much you grab. Movement penalty after a certain amount. After the final boss, the next challenge is to escape a full group real players. Should your group fail, the challengers will take half your money. If group succeed, challengers get nothing but XP. Challengers get to respawn 2 times. Robbers have to get team mates up, no respawn. Robbers have the chance to kill their team mates and steal from them during the final stage, but should he/she fails to escape, will lose 100% of loot to challengers.
Game will select players to join as challenger close to lvl of robbers, player have 8 seconds to click join, first 5 players joins will be selected.
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Member
not sure about implementation but it sounds like at least some thought has gone into it and it seems very interesting. especially since "raider" is a legit occupation in the defiance world/timeline. Im down for giving it a go. i'm sure they could make a nice pursuit for this game mode too.
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