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  1. #1
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    New changes to Defiance WOW

    WOW SO THERE STILL DOING IT! SOME CHANGES ARE COOL THOUGH.............. BULL SHTAKO ON SAW NERF

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    Developer Discussion: Balance Changes

    Gary Stelmack a Defiance developer talks about some of the weapon balance changes they are working on.

    FRC Heavy Scattergun – We have heard the complaints that the current version has nothing really unique about it that makes it a compelling choice. So, we are going back into it and increasing the number of pellets that it fires back up to 12, but dropping the damage per pellet to compensate for that. The overall damage if you hit with every pellet will be about the same as before.
    Pistols – We are upping the ammo pool and the amount of ammo that you get from enemy drops to help keep some of the higher rate of fire pistols fed. You won’t see more ammo drops from enemies; just the amount of pistol ammo from each drop has gone up.
    SAW’s – The SAW weapons (FRC SAW, Frontier SAW and Machinist’s Gun) were all outperforming both other light machine guns and many other weapons. We have lowered the damage on these weapons to bring their overall effective DPS back in line with other weapons.
    Multi-Projectile Explosives – We are toning down the camera shake that you get from the explosions on the child projectiles. Getting several of these in an area was being more disruptive than we had intended because of overlapping effects. These should be much better in the future.
    Infectors – We are removing the pulsing camera effect that remained on for the full duration of the DoT from the infector. This should make them less disruptive. We have also changed the burst size mod. It was setting the burst size to one, not adding one to the burst size, which can cause issues with very high Rate of Fire fully automatic infectors. We have changed these to just have a 10% increase in Rate of Fire.
    Nano-Effects – Some weapons and mod combos were capable of getting nano-effect procs faster than was intended. We have added a 1.5 second cooldown to all the nano-effects. For most weapons, this will not be a noticeable change. For high rate of fire weapons, this should bring their proc rate over time more in line with lower rate of fire weapons.
    Rocket Launchers – The prior balance passes on rockets took them down a little too far, so we are looking into bringing their power back up a bit to make them more balanced with other weapons.

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  2. #2
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    .......................

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
    DEFIANCE AND SOON DESTINY CLAN- GAIN l LOSS

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  3. #3
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    No one really

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
    DEFIANCE AND SOON DESTINY CLAN- GAIN l LOSS

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  4. #4
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    to the top....just letting people in on the info...

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
    DEFIANCE AND SOON DESTINY CLAN- GAIN l LOSS

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  5. #5

  6. #6
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    Quote Originally Posted by Bentu View Post
    Everyone is out enjoying the sun mate.

    OT though these changes have taken place then?
    actually none have taken place yet some minor things have taken place but the saw,infector, the heavys dmg, and rockets dmg output hasnt been changed yet....

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
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  7. #7
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    so these are things that they are currently working on they didnt release the update with the last patch because of from what i have been hearing and reading they didnt have all of the codding written yet..

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
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  8. #8
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    Oh ok. Just re the Saw it says we HAVE so I thought it had a patch sometime.

    On the subject of nerfing weapons I think they should just nerf the mods or improve others.
    The weapon themselves should be left alone.

  9. #9
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    Quote Originally Posted by Bentu View Post
    Oh ok. Just re the Saw it says we HAVE so I thought it had a patch sometime.

    On the subject of nerfing weapons I think they should just nerf the mods or improve others.
    The weapon themselves should be left alone.
    Right i mean come on THE MINUTE YOU GET THIS GAME starting at level ego 20 vs an ego 5000 the dmg for any gun is the same the only thing different is the fact that the high ego guy has put money and time into level his *** off to get that high and buy the mods to make his gun better.....so for all the kids CRYING STOP PLAYING PVP i mean come on of course someone that took there time to get there stuff to where it is....IS GONNA OWN YOU DUHHHHHHHHHHHH that just means you have to do the same thing to get your stuff just as good as theres i mean come on i understand these kids CRYING sucked at COD so they came here hoping they would get better well news flash you sucked there you still suck here maybe theres a common reoccurring factor stop playing any player vs player game....

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
    DEFIANCE AND SOON DESTINY CLAN- GAIN l LOSS

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  10. #10
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    .....................

    GT- FDG Dark Jedl ( l IS A LOWERCASE L )
    COD CLAN- FATAL DISTRACTION GAMING
    DEFIANCE AND SOON DESTINY CLAN- GAIN l LOSS

    Check out my store-
    http://forums.defiance.com/showthrea...S-wEaPoNs-Sh0p!

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