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  1. #21
    I feel they made there own grave. When they had the smart idea of keeping all the items stats the same for each weapon really. They tried to make it pvp friendly but in doing so they failed both ends. Because pvp is a joke as many stated. And the lack of content.

    And one of the biggest things of an mmo is ripped out of it. Which is trying to find new weapons. That will do the job better then what your current weapon/armor does. Without the rewarding grind to make your character stronger and have that level advantage.

    And when a level one can beat a max level that's put in over 300 hours. What is the point in grinding and to keep playing.

    When the pvp sucks the storyline is down right boring. Side missions are poorly done. A ton of bugs that really take away from the game. The cars are cool but lets face it. There not worth playing to collect them all. Also there is no social aspect. Without any of the stuff i stated.

    This can hardly even be called an mmo. You might as well call this a co-op game. But even that fail short since in co-op games you can see the players name. Without using that horrible system to invite people to a group.

    This game just fails on every level of a mmo. And one of the biggest reason is because they went way to far into trying to balance the game. But they didn't want to take the time. Too make proper stats for levels. And took a cheap cookie cutter way. So every gun feels the same in every level. Which is resulting in peoples boredom :3.

    So what they need to do is. Add weapons that have different stats in different levels. They need to add custom or unique items to co-op dungeons/instances. Add level/better stat custom parts. They need to add hp and shield increases when you level. They also need to rework the weapon profession thing. People shouldn't always have to use a different weapon to level up the profession.

    They need to fix a lot of bugs. They need to sort out pvp because it's a joke right now. Add pvp faction points. So when you go into a pvpill area when you get kills they go into faction points which goes to the faction vendors. They need to add pvp gear that gives better stats then most gear. To have that end game kinda grind until new content arrives. They need to add socializing into this game. And no i am not talking about a reason to party up. Just reworking the menus and allowing us to see peoples names/ see what they look like 90% of the time. But the big thing is there names :3.

    You can't have a successful mmo without names. It just really cuts down on trying to figure out whos talking and it makes the game better. Also they do need to add reason to socialize maybe trade only skills that you can invest in. Like creating the best parts into the game. Or combining parts to make even better parts. Or being up to create new weapons that can only be acquired by that profession. In less you trade the person for it :3. We need an auction house also. It would really help the players feel like there not alone in the grind fest. And allow people to sell there once epic gear.

    Also add upgradeable gear like +1~+10 or +20. Hell maybe even one up that and make it +30. Also add enchantments or maybe in this case something different. That will add different status effects. And damages or maybe make you. More resistance to a element type. Add customizable vehicles allow us to put neon glow under our cars. Allow us to put vinyls. Allow us to place upgrades on our vehicles. To allow us to go faster, turn better, more boost, boost faster. That would help improve the vehicle. Which is one of the only really good things you have about your game.

    Make it so armors have stats but also allow us to wear a second set under our clothes with stats. That way we can look good but still have the benefits of having the better stats gear. Just in case we don't like the look of the clothes we had. And no i am not taking about separate clothing items. I am talking about having two columns one for clothes with stats and if we chose to have clothes on the second one which we can just drag and drop clothes we find any where to show up over are stated items. So yeah no cash shop only fashion sets and besides it. Would only take a lot away from the cool system. Cause what if i want to wear level one gear but i am almost maxed level going up against insanely strong stated enemy's. I wouldn't stand a chance with level one items. So this system allows us to look cool but also have good stats. Sure i am not saying don't release fashion sets. But just don't limit us to buying sets to use that cool system. I couldn't figure out how to say it :3.

    And i think that's it right now :3. I have put in a lot of ideas and stuff they need to do to make it better. I will put this into a post here soon on the suggestion part. But it just wouldn't make since to leave it out of this post since it completes it. And i didn't realize it was better off in the suggestion. Until after i was basically done with it :3.

    I can see this game having potential. But the staff running it are kinda being lazy. No disrespect intended it's just seems very apparent in the way they made the game. Sure i could be wrong by that but. From what i have seen in open/private beta for mmos and recently release for mmos aren't as bad as this. And even now there's very minimal stuff done.

    I mean they still haven't fixed the names for crying out loud and it's been like this since patch 1.10 or so for the xbox 360. But i do understand they are doing this for three different systems. But i mean once you understand what needs to be fixed. It's only a matter of the coding. Which shouldn't take too long with a group of people for each system. In less they spread it so thin. That they have 1 group fixing it all.

    Which to me will not help anything. And may bring the game down. Which to me doesn't seem like the logical thing. I am not to familiar with there staff or team. But to me it only seems like. Maybe 20 people are working to keep this running. And that's means gm,forum mods,devs, And all of that good stuff.

    Anyways point being they have a good game. But like always it's the staff that are killing the game :*(. I have seen too many games go to waste. Because of the lack of staff or the quality of the staff working for the game. And with a few improvements this game. Is looking to be very successful. But will it live that long to see it? I honestly can't say. But at the rate it's going.

    The first dlc must be a big overhaul/improvement on the game. Otherwise i can't see it living much longer. It's all coming down to this one dlc i feel. If they let people down it's the end but if they make it a good dlc. I can see more and more people and newer people joining.

    Just my two cents and i have. Seen quite a few games go down. And i can safely say this game is in it's struggling stage. And it's up to the staff. But it needs to do something fast. I have a bit of hope left. Even tho they haven't been doing much. But maybe that's just wishful thinking on my part.

    But as for those who were wondering on what games. I have recently watched get shut down. sevencore na, prius na. Those two are the ones off the top of my head. Its a sad sight to see a game with. So much potential get shut down :3.

  2. #22
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    PVP - although the maps are the same, the games are not.

  3. #23
    Member Iceberg's Avatar
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    Quote Originally Posted by Frostdrift View Post
    PVP - although the maps are the same, the games are not.
    Sitting a queue for over an hour, no thanks.
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  4. #24
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    Quote Originally Posted by Bakerforlife View Post
    Don't worry Destiny's on it's way and will have the gaming experience Defiance couldn't give you
    Can I borrow that crystal ball once you're done with it? Sorry, but I don't believe your prediction.

  5. #25
    Senior Member Maitreakow's Avatar
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    Quote Originally Posted by brantkin View Post
    ~snip~
    Quite a few of the things that you mentioned are due to the fact that this is set up as a horizontal progression based game, vice vertical. This allows a new player to group with a max level player and still contribute.

    IMHO this is a better way to do things, if done properly, because it is actual progression. Rather than doing progressively more damage due to the uber weapons/gear/level increases on enemies that have progressively more and more HP, you can still go back to the "newbie" area and have fun; because what has really progressed is your skill level as well as minor, but significant, upgrades from perk selection.

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