I think one idea that would add a reason for non pvp players to play more pvp would be if Echelon offered players bounties or protection missions. I think that it should be tied in to the "climbing the ranks of echelon" pursuits.Complete rank 1 and you get access to basic low profit missions that are easy. Rank 2 would be medium difficulty with an average paycheck, rank 3 should obviously be the hardest missions with the biggest pay-outs. As the current system stands 50 hours of pvp playtime for 1 costume is pointless as many people i know who have completed this have never played PVP again. I am currently half way through the 50 hours and only need 300 more kills to complete every PVP pursuit, after i have completed it i will only play PVP again when new maps are released so i can complete the pursuits for them. Please give us a real incentive to play.