if poor matchmaking wasnt so common id totally agree with you. but matchmaking is based on alot of factors so hard to be critical of it at this stage imo considering the lack of ppl that have availability to the game.
i fell through the world in warcraft in TBC and seen it happen in WoTLK. happens, only reason its semi huge in this game is cuz it almost renders 25% of the abilities useless. this one ill concede to. pretty sure itll be fixed at launch. if not ill be surprised.
the menu is inconvenient, but it works. ive seen many games with multiple layered menus, so not sure how u can call that huge, but to each their own.
Tera nad the like can call themselves action rpgs all they want, they are still as slow and tab target games. just because you have to aim doesnt make it action-packed. there is a huge difference in the way this game approaches and defines action.
and 'upcoming' means they arent here yet. so this game fills a void. not only that it mixes an arcade paced feel with the things those other games have. sometimes its the littlest things that make things that much better. and while in its individual parts this game hasnt done ne thing ground breaking, its the way they were brought together that makes it stand alone. so if you are wondering what ppl are seeing in this game, i believe its that mix that isnt found in other games. so its more than an action shooter mmo just by adding that fast paced arcade feel. and despite all of its flaws or shortcomings you may see, its that combination that will drive this game forward. at least imo.



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