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  1. #41
    Senior Member Amnesia's Avatar
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    Quote Originally Posted by Vuule View Post
    (...) I prefer the Outlaws standard outfit over the other 3.
    So do I and I used that in the beta for the outfit. However, since we've learned that there are class-specific weapon bonuses, I think I'm going to stick with the Machinist starting class because there might be a higher chance of LMG synergies...

  2. #42
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    Quote Originally Posted by Riz View Post
    Survivalist with cloak. Liked that combo best during beta. Nothing more satisfying then sitting on a roof or on top of a hill, holding your dear sniperrifle, silently watching the chaos down there. Taking enemies down one by one with some nicely placed headshots. When they see you, just cloak, get down there, change your sniper for a shotgun, throw out a sticky grenade and blast 'em in the back! (There's a cool perk for that 'in the back-blasting' btw, love it!)
    Hahaha, and I thought I was the only one..
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  3. #43
    Member worldwarviol's Avatar
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    I will be using the machinist only for the lmg because my 2nd motto is "spray and pray"

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  4. #44
    Yes! I thought I was the only nerd daydreaming about this!

    Unfortunately for me, I never had the opportunity to play the beta. Without really knowing how everything feels and plays, I suppose I'll have to wait until I play the tutorial to have a concrete idea. But from watching gameplay and reading about different perks and weapons, I really like the idea of an LMG/Overcharge build....or a Shotty/Cloak build.

    But again, no real first hand experience yet.
    "You talk like a drunk man walks: in every direction but where he be headed." - Adie, "Sword of Truth" Series by Terry Goodkind

  5. #45
    Senior Member Vuule's Avatar
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    Quote Originally Posted by Amnesia View Post
    However, since we've learned that there are class-specific weapon bonuses,
    There are no class-specific weapon bonuses. Those synergy names have nothing to do with the classes.
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  6. #46
    Im going to use Cloak and Outlaw

  7. #47
    Senior Member 6Strummer's Avatar
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    I assume the game hasn't changed incredibly from the beta, so I'll go with Veteran and Overcharge first. By the time I get a BMG I should be able to get Decoy and make a basic healer loadout.

  8. #48
    Junior Member Squ1rr3l_K1ng's Avatar
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    Quote Originally Posted by Vuule View Post
    Class.. Probably Outlaw. While I'll probably be rocking an armor, I prefer the Outlaws standard outfit over the other 3.

    Went with Overcharge in the 2nd PC Beta. Went with Blur in the PS3 Beta. The main reason I went with Blur was because of increased speed, just to walk faster

    However, actually looking at the skills and after trying out Decoy.. I'm definitely going with that. This is what I'm going for, mainly defensive: http://defiance-central.com/ego-calc...-45c-&start=12

    You should consider trying out Combat Medic (Take less damage while reviving). I've heard that both Combat Medic and Rear Guard stack, so while reviving people you can take NO damage from behind. I'm planning to make a Tanky Healer LOL. I just hated how in the beta people would use their self revive up or respawn even though i'm running to heal them.

  9. #49
    Senior Member Hanzo_the_Razor's Avatar
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    Veteran. From what I'm reading all this really effects is the starting weapon. I mostly use ARs.
    "It is easy to kill someone with a slash of a sword. It is hard to be impossible for others to cut down"

  10. #50
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    Defiantly gonna be the survivalist, if I'm correct I can have two weapons so I'm gonna start leveling up my sniper then work on the SMG(if its possible to have like 2 primary weapons and no pistol).

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