I'm gonna be a infector healer elf with a laser sword with rainbows shooting out of my ears
but the interesting part is as more perks are obtainable and stackable the less you are shoe horned into a role if at all. Im planning on borrowing alot of perks from around the board to get a nice mix going on. The great thing about the game is you can play it how you want if you want to stereo your type you can if you want to mix and match feel free but dont moan at someone because they dont fit a role. Were all alone out there at night we all need to survive some how pick your perks wiseley.... i hope theres a hotchocolate one :-P
Xbox 360 Gamer Tag: Capt S Stirrer
Its been so long since I got an End of the Century stage, Lucky me!
And a fresh newbie enemy to boot. Mega-lucky!
And you are... Giga-unlucky!
Just because perks give you a better ability to heal, better agility to take damage. I have failed to see any agro grabbing abilities(besides decoy).
This game is about pure hybrids most people are going to have a mix of skills and abilities around the 2k-3k ego range. Just because there are abilities does not designate one person as a healer or a tank.
In the end everyone is going to be dps with more then likely damage reduction and improved healing.
So in a game were everyone is some hybrid tell me where the destinction between classes begin.
There isn't not a i picked soldier so i either tank or dps. I picked this so i have to heal. That doesn't exsist in this game everyone is going to be a mix of everything.
The class distinctions dont exsist in this game. Plan and simple if someone favors not taking as much damage as the next guy that doesn't mean they are labeled a tank.
Tank someone who can hold agro, absorb damage and control the flow of battle.
Healer is someone who makes sure everyone has health and doesn't die. Resurrects when nesc.
Some perks may make someone better one or two of these. But in the end that class labeling doesn't work in this game.