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  1. #1

    Anyone else feel Revive mechanics are killing games like this?

    I mean, just everyone you see these dies...you get shot, your HP reaches 0...you can kill an enemy and auto-revive, or an Ally can come over and just hold E and Revive you. There is little penalty.

    You can solo a boss because well, you can revive yourself. YOu can hold an item, that'll revive you.

    I dunno, it's ok when only a certain class or ability that not everyone can instantly have can revive...but like Borderlands 2, Guild Wars 2...I just hate the "Oh, I got killed...but NOPE!" mechanic, and I just revive after killing an enemy or an ally can hold E and pick me up. IT takes away lot of the strategy play.

  2. #2
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    there is a cooldown timer on auto-revive. So, no.

  3. #3
    Senior Member M00N's Avatar
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    wont kill the game, and self revive is on a timer 10-20ish minutes

  4. #4
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    Although i understand where you're coming from especially with the difficult level of most games these days i don't think the self revive is much of an issue. If there was going to be a change made to the system currently in place i'd have self revive as it is available only until a certain Ego Rating so as you progress the penalty of death is even steeper. That or as you become a higher level make the cool down longer & longer, etc.

    However as it is i'm completely fine with, but if we wanted we could easily make it more difficult. Not a game breaking issue if an issue at all.

  5. #5
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    I think this is a bit of an exaggeration. I died all the time, multiple times due to cheap grenade launching enemies. If you are in a losing battle, chances are when you revive yourself, you're going to go down again anyways. Being able to resurrect other people fosters team work, which is a huge component in multiplayer games. With how cheap some of the enemies can be, and how you can die in a blink of an eye, a limited self resurrection helps keep the frustration at bay.

  6. #6
    Member Valethar's Avatar
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    Quote Originally Posted by M00N View Post
    wont kill the game, and self revive is on a timer 10-20ish minutes
    Hmm I thought it was 5...

    Any subsequent deaths require you to 'extract' which takes you to the last extraction marker you passed (which can literally be on the opposite side of the game world!) and costs you scrip.

    If you want to have a bit of random fun, try this on release, it's something that happened to me in the last Beta LOL

    When you get your car, drive all the way southeast to the Bug and Chug. After you get there, use Quick Travel to go back to Mt. Tam at the E-rep camp, then do the same thing back to the Bug and Chug. Once you're back, run up the road, away from the Golden Gate Bridge, and kamikaze a group of hellbugs or raiders. Be sure to stay away from any extraction markers in the process. When you extract, you'll end up back at the E-rep camp, because the closest marker to the Bug and Chug is actually a few dozen yards further to the southeast near the bridge, so you don't save at this location when you get there.

    I'm not sure how the cash cost for extraction is going to work. I've seen it as little as a few hundred scrip regardless of level or bank account, and at another point it was a flat 5% of your available scrip when used, which had the potential to cost you literally tens of thousands of scrip when on some of the harder missions. I suppose we're just going to have to wait until Tuesday to see what they put in place for release.

  7. #7
    Quote Originally Posted by Mkilbride View Post
    You can solo a boss because well, you can revive yourself. YOu can hold an item, that'll revive you.
    If you are soloing a boss, it's not because you can revive yourself once every 5 minutes... it's because you understand the mechanics of the game and how best to use them to your advantage.

    I do wish the extract penalty was a bit more steep, though... 150 scrip here and there isn't going to encourage people to stop being bad/lazy. I'll just have to take solace in their inability to solo anything beyond an elite mob.

  8. #8
    Senior Member M00N's Avatar
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    Could be 5min :P just know that i used it and then i couldnt and later on when i died again in beta i could! thats why i wrote the -ish!

    Anyways i dont feel like reviving will be gamebreaking in any way as when i PvE its about me and my group and my/their progression. So if i can revive (as many people just run by people dead on the ground and wont throw a friendly revive their way) it dosent affect anyone else but me that i could revive.

    But sure i dont know how it works in PvP but i really cant think that people can use self revive that WOULD be a little silly! But then again if people PvPing can do it.. well everyone can so it kinda solves itself

  9. #9
    Quote Originally Posted by M00N View Post
    But sure i dont know how it works in PvP but i really cant think that people can use self revive that WOULD be a little silly! But then again if people PvPing can do it.. well everyone can so it kinda solves itself
    In PvP, dead is dead is dead. No revives.

  10. #10
    Senior Member M00N's Avatar
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    Great!

    Then really cant see why self revive would be a bad idea! Onwards to questing and more fun!

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