If the player had the opportunity to send a distress call, it would have been much easier!
Hopefully, the developers will introduce this feature some day... There are many suggestions about this, so, vote in favor! ;-)
If the player had the opportunity to send a distress call, it would have been much easier!
Hopefully, the developers will introduce this feature some day... There are many suggestions about this, so, vote in favor! ;-)
Don’t hold me up now,
I can stand my own ground,
I don’t need your help now,
You will let me down, down, down!
Rise Against - Prayer of the Refugee
Arkfalls could have been the case, but I don't think every time. Anyway, it's nice that there are other players who help others.
Next time one of you passes a little bird with a broken wing and tail feathers flying everywhere, please help me, I won't yell at you.
If I ever see a grape fighting Volge, or in apparent distress, I always stop to help. I am on PS3 NA though.
Otherwise, I avoid the Volge as I have been running between Arkfalls, farming Keys, Ark Salvage and leveling up weapons and weapon classes for the past weekend.
Defiance is very poorly designed. It's made so that enemies scale, without any consideration of the skill level of the person(s) who makes them scale. As a result of this, if the damage a person does over the course of the battle is less than the added HP on enemies caused by that person joining, that person will in fact be sabotaging any players who were already fighting enemies.
It doesn't matter if your intentions were good, as the result is still the same. It's beyond ridiculous that a game is made this way, actively encouraging chasing off new players, but that's how Trion made it.
So, next time you "stop to help", ask yourself this:
Can you kill any volge emergency by yourself without breaking a sweat, and in less than 2 minutes for every single Volge emergency and less than 1 for the roadside ones? If you can, help. If you can't, get out of the way.
The only time I don't stop to help is when I'm on the way to an Arkfall. I love taking down the big guy at the end because the loot is often above average.
I usually always stop no matter what emergency it is to help..occasionally on my way around I'll stop and take them on solo, sometimes others stop, sometimes they don't..soloing the volge ones isn't to hard, separate them, keep distance, use cover, and shoot em in the face..I do die occasionally and I don't stop till it's done unless I can't find my way back.
Quote Originally Posted by Alexri View Post
So, next time you "stop to help", ask yourself this:
Can you kill any volge emergency by yourself without breaking a sweat, and in less than 2 minutes for every single Volge emergency and less than 1 for the roadside ones? If you can, help. If you can't, get out of the way.
Being fairly new, this had not occurred to me, so thanks for the 'heads up'.
To WARDUKE- AHA! I knew there were "pain laffer-atters" ! Just because you're paranoid, etc....
While driving around take note of the extraction points. You are bound to bla bla bla, means you'll extract to a location nearby when you die. On the route I drive when farming volge there's one spot where there's an extraction point 50 meters behind the volge, so I make it a point to drive past and get bound there, in the case that I do go down and die![]()
I've started to knock out more volge emergencies lately, been kinda bored waiting on the DLC. To be honest I would rather go it alone, and burn the stuff down quickly since they eat my shields up rather quickly. If someone else stops to help, if they aren't burning it down like I am (putting out some major damage) I will just dodge and hide (maybe break down a few items) since they have just made the opponents harder for me by increasing hit points. Half the time they can't even take out the vicera.