What games are you talking about? Maybe some other MMOs or something, but I have yet to play a game where all levels weren't thrown together and some with some real "soul killing" possibilities. But games that do this often do try to mitigate the effects of doing so. Halo drops in advanced weapons that if a new player is lucky they can run to and use. CoD games create advanced loadouts for new players.
Trion didn't make this to be a hardcore game for various reasons. The show created some interest and was likely to bring in more casual players. And making this game feature some sort of tiered play would have segregated players from each other in a way that I doubt many would have been happy with. I hate that idea. This way it gives players the ability to help others out. But it does also provide challenges for some more advanced players-in most games it's the same thing. You reach a point where challenges are easy enough, then you have to provide your own challenges. In other games, you can sit and shut off all brain activity while randomly shooting your sniper range shotgun and ruling PvP. In this one, you have probably thousands of combinations you can try out to create different builds and challenge yourself.
Newbies don't ruin gameplay and that's a horrid thing to say, even if you're pointing the blame at Trion. I've never yet played a game where people weren't blaming newbs for something. And yet, it's often the veterans that find and use one specific build to rule all that ends up ruining gameplay. It creates stagnation. In Black Ops2, it's often the "hide behind the shield and trophy system" camping setup or the run and gun sniper, that ends up making people rage quit and stop playing.
The correct attitude is to educate newer players on just what they're doing and how it affects others-BMGs cause lag. But guess what, it's veteran players that have been suggesting everyone use them for ark hopping.
I wouldn't want this game to have a veteran/newb filter. It may be that many won't agree with me, but this is one game that with the minimal roleplaying specifically points to new and more experienced work together. The fault is with players not willing to often do so. Just try asking someone to not use the Titan at arkfalls and explaining why-see how cooperative they are.



Reply With Quote
