* Increased Scrip rewards on all Emergencies to make them better sources of Scrip. -
posted twice
* Major arkfalls were rewarding more shields and grenades than was desired. This has been adjusted so that you should see a higher percentage of weapons when you complete a major arkfall. -
this is an old patch note
* Shotguns are being tuned to bring them in line with the other weapons and personalities we want to obtain with each type of shotgun.
* Mag Size Changes: We have made changes to the mag size of all bonus size mods and rarity bonuses. This was largely due to shotguns getting more shots per clip then intended.
* Rarity Bonuses that increased Mag Size have been decreased.?
* Clip Mods that increased Mag Size have been decreased.
* Elemental Proc Chance Change: We discovered that the shotguns were proc-ing per pellet at the full proc chance. This caused the shotguns to have a much higher chance to proc the elemental effect than other weapons.
* Changed the proc chance per pellet of shotguns (excluding Slug based shotguns).
* These two types of Shotguns are being tuned to bring them in line with the other shotguns.
* Rate of Fire change for the VOT Auto Fragger: We have made this change due to speed at which a player could kill its intended target. This weapon now has slightly lower rate of fire to bring it in line with the other combat shotguns.
* Recoil Increase in the TACC Auto-Shotgun: This change was to add a bit more variance in the recoil with the amount of shells it could shoot from its high mag capacity. -
these are old patch notes
* Additional Challenger variants added. -
old patch notes
LOOT AND AMMO
● Tuned loot drops for several enemies.
● Looks like Murray dropped off an ammo crate near his docks. -
more old patch notes
VEHICLES
● Tweaked vehicle physics so they don’t feel quite as bouncy.
● The T4 Titan (mission only vehicle) is no longer invulnerable.
● Store Vehicles now have proper titles denoting tier.
● Fixed an issue in which vehicle stats were appearing as zeros when available as a vendor special.
● Fixed an issue in which your vehicle might be invisible in extremely crowded locations.
● Fixed an issue that caused vehicles to bounce abnormally off some objects.
● Vehicles were being used as weapons with very little risk, so we've increased the amount of damage that colliding with enemies does to vehicles to increase that risk. - old patch notes
* Vendors are available during the Dodge Challenger Race events to sell special Challengers. Find them scattered around the world and by the start of the races. -
old patch notes