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  1. #1
    Senior Member Dracian's Avatar
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    PSA to BMG users during Sieges

    Please stay away from me.

    You are making the ennemies stronger while bringing no additionnal DPS, your blue glow is messing with my aim (even more if you use a Spanner Protector), and I don't need to be healed since my Siege's loadout features two Syphon weapons with huge Crit bonuses.

    Thanks for your comprehension
    Too bad, it had such a great potential.

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  2. #2
    Junior Member Sicks's Avatar
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    Not that i am one of them... but good luck with this bro.

    From my experience its better to change yourself and your gameplay the to expect others to change.

    If the game lets em do it and they get better rewards with less work ppl are gonna do it, if u cant accept that, then maybe multiplayer games are not your cup of tea.

  3. #3
    Member crasher's Avatar
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    Quote Originally Posted by Sicks View Post
    Not that i am one of them... but good luck with this bro.

    From my experience its better to change yourself and your gameplay the to expect others to change.

    If the game lets em do it and they get better rewards with less work ppl are gonna do it, if u cant accept that, then maybe multiplayer games are not your cup of tea.
    Agree with you, except that there's not much for me to change besides not showing up at all for the ones in less than broad daylight.
    I can, as a shooter, score >35K with no or limited BMG usage around me. (My best was short of 40K by 140 points).

    My score as a shooter with heavy BMG usage inflicted on the shooters a few hours ago, I had several in a row between 9K and 12K.
    Same load-out, I was there before it started each time but 1, and that was about 30 seconds late, the V were just starting to show up.

    It aint me, it's them.
    I'm just going to stop going to over half of them.

    ::shrugg::
    Oh well....
    I'll live.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

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  4. #4
    Member Tekrunner's Avatar
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    Quote Originally Posted by Sicks View Post
    Not that i am one of them... but good luck with this bro.

    From my experience its better to change yourself and your gameplay the to expect others to change.

    If the game lets em do it and they get better rewards with less work ppl are gonna do it, if u cant accept that, then maybe multiplayer games are not your cup of tea.
    Yes, stopping BMG-leeching is going to be difficult. But for those who are too bad at this game to get 20k points by themselves, please at least switch to a real weapon once you've healed some. Tickling elite visceras with your stingray does not help anyone, you included.
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  5. #5
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    Have roll on EU server and stalk you with a BMG. j/k.

    Or am I? LOL.

    I really really really love annoying anti healers to no end so maybe not. Like this guy.

    Quote Originally Posted by Tekrunner View Post
    Yes, stopping BMG-leeching is going to be difficult. But for those who are too bad at this game to get 20k points by themselves, please at least switch to a real weapon once you've healed some. Tickling elite visceras with your stingray does not help anyone, you included.
    Bad has nothing to do with it. When you got players whos sole mission is to get the last shot on a mob and earns 1.2k-4k points while the dude who took it down 100% to 1% gets +100 assist for his/her efforts then you realize that skill is of little to no factor at all. Whoever deals the most death blows in a siege wins, the end. Also must consider that many players are skilling up BMGs so this is possibly the single best event to do so in.

    edit typo

  6. #6
    Senior Member vizibledog's Avatar
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    As long as its within the rules I'll use my BMG at any siege I choose and on whomever I wish.
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  7. #7
    Quote Originally Posted by ten4 View Post
    Bad has nothing to do with it. When you got players whos sole mission is to get the last shot on a mob and earns 1.2k-4k points while the dude who took it down 100% to 99% gets +100 assist for his/her efforts then you realize that skill is of little to no factor at all. Whoever deals the most death blows in a siege wins, the end. Also must consider that many players are skilling up BMGs so this is possibly the single best event to do so in.
    That right here is the main problem, the killing shot should not give you any kind of Point bonuses.

  8. #8
    If they wish to use the bmg in that way let them. You do not dictate how they play or what weapon they should use.
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  9. #9
    Member Tekrunner's Avatar
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    Quote Originally Posted by ten4 View Post
    Bad has nothing to do with it. When you got players whos sole mission is to get the last shot on a mob and earns 1.2k-4k points while the dude who took it down 100% to 99% gets +100 assist for his/her efforts then you realize that skill is of little to no factor at all. Whoever deals the most death blows in a siege wins, the end. Also must consider that many players are skilling up BMGs so this is possibly the single best event to do so in.
    I don't think we've been playing the same sieges then. Yes, afflicted sieges were good to level BMGs, as you could link a ton of mobs with a stingray. But that's not the case in volge sieges, you just get bullet sponges that tend to stay far apart. Anything that involves scrappers is better to level BMGs.

    Mob kills only give you a bonus, but points are based on damage dealt first and foremost. Trying to just steal kills will only lead to one thing: not getting as many points as you would have if you had tried to deal as much DPS as possible. It was the same thing with afflicted sieges too. I didn't score 100k points on those by sniping kills, I just did my best to deal as much damage as possible.

    So yes, I'm pretty sure that a significant portion of those who BMG-leech do that because they aren't able to score 20k points on their own. It's not hard to do, but you need to try to understand what's going on around you, and act accordingly. But that's apparently beyond a lot of people.
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    HP and Regeneration rate tests | Weapon range tests


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  10. #10
    The whole issue has three facets, all coming from design flaws.

    1) Overdoing visual effects. In a third person shooter, effects on the character model will easily interfere with aiming. Solution: Tone it down a notch or two.

    2) BMGs are support weapons, but right now everybody with a bit of skill, awareness and syphon weapons don't need that support. Add to that the pursuit and EGO progression tied to levelling up the BMG and you get a lot of people levelling up where it's fast and easy... in your sieges. Solution: Make syphon effects dependent on damage output with diminished return instead of the current flat value. Furthermore, make clearly telegraphed mob special attacks hit harder. This may not solve your problem, but it will make healing a more viable playstyle.

    3) Killing blow rewards promote killstealing. Solution: Remove or tone down the killing blow bonus, or make it dependent on how much damage you've dealt. Furthermore, make the assist points dependent on damage dealt as well. (Isn't that how it's done anyway?)

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