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  1. #1
    Member Zugo's Avatar
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    Community Ideas, why are they ignored?

    Please let us know if we are wasting our time with suggestions and ideas.

    As new, and future content is rolled out and previewed I can’t help but think that player suggested content is being ignored for the sake of originality. I say that in the sense that I believe the development team is not looking to the community for new ideas because the idea is not originating internally.

    Does DLC2 have some interesting content? Yes, the new Arkfalls look fun and may bring players together in an effort to share resources. My issue stems from the DLC excluding any community developed, or requested content.

    There have been countless ideas for new content, and enhancement right here on the forums, but I’ve yet to see anything materialize in game. We collaborate with each other in threads, and develop some pretty great ideas. Are we wasting our collective creativity with our suggestions? Is there a secret place we can whisper so that our idea can become yours?

  2. #2
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    Quote Originally Posted by Zugo View Post
    Please let us know if we are wasting our time with suggestions and ideas.
    I think it is unreasonable to even remotely think they would come out and say "Zugo, we dont care one iota". Instead you will be told the opposite but the actions that led you to think we are wasting out time will continue. Its been one of the few consistent things for 5 months now about the project, sadly.

  3. #3
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    It's a depressing thought, but you eventually have to come to the conclusion and realization that the DLC content was planned months ago.

    If you remember, DLC1 was originally slated to release shortly after launch... which means they had to at least be into or even through the initial/planning stages of DLC2 way back then...
    PC/NA player seeking Scavenger synergy sniper rifle.

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  4. #4
    Member Zugo's Avatar
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    Quote Originally Posted by Xaearth View Post
    It's a depressing thought, but you eventually have to come to the conclusion and realization that the DLC content was planned months ago.

    If you remember, DLC1 was originally slated to release shortly after launch... which means they had to at least be into or even through the initial/planning stages of DLC2 way back then...
    I get that, but there are definitely things within DLC2 that were not part of what was laid out months ago....

    Case in fact , GrenadeGate.

  5. #5
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    Well at the moment they cant answer anything anyway since 2 of the 3 CTeam are busy doing the Rift Infinity gate previewing on Twitch

    http://www.twitch.tv/trionworlds

    They cant be in all places at once :P Dahanese was talking about how she likes the pretty colors of the raid atm hehe.

  6. #6
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    I'm going to point this out -

    At the VERY START of the PAX DLC2 demo, Dahanese specifically says that this is a "teaser based on what we feel comfortable enough showing you now, but it's not all that's coming in our next DLC"

    It was a teaser, not the be-all-end-all of DLC2. Now, My only hope is that it stays as just a teaser, and doesn't end up being all there is to DLC2. Granted, it IS quite of bit of stuff already, so I'm hopeful that there will be plenty more to come

    As for the rest of your post, I agree 110%. It's been that way since the Alpha Forums. And honestly, I'll say this straight out.. we NEED this first part of DLC2 on the Alpha Server to be tested ASAP! Not a week before it drops onto Live.. but NOW. We are legion, we are many, we can test things in our 70 hour gaming weeks that your developers who MAY get 5 hours of game play time a week can NEVER get into. This used to be exactly why game companies wanted Alpha Testers, and why they USED to listen to us when we gave feedback and suggestions. Sometimes our suggestions made it into the game, and the game was stronger and more loved. Other times, the suggestions wouldn't make it into the game, but instead the devs would take the spirit of our suggestion and run with it.. and still other times, the Dev's would tell us "Yes, I'm sure it's a cool idea, but no.. we can't put a batarang into our science fiction game, it just doesn't fit with the lore".. and we'd mope for a few days, but we'd get over it and still enjoy the game.

    It's also why I've asked repeatedly.. WHO is reading these forums.. WHO is looking at our feedback on bugs.. and WHO is going to be communicating back with us. Now I don't envy Dahanese, yes, she's got a awesome job working for a game company, but she has the WORST JOB they offer, having to deal with the multitudes of unhappy players in a common forum, where her every word, once she hits the enter button, is forever locked into digital space for anyone and everyone with the right set of tools to go look at again and again and again in the future. Extrapolate that out, and I'm sure you can see how her job really REALLY S**KS some days, especially on day when we're not happy.

    But, I do whole heartedly agree.. where do we post our collective creativity and suggestions so they can be heard and considered by the developers or "powers that be"? I'd like to know that myself.

  7. #7
    This game has a roadmap that's created by, and most likely enforced by, the TV show and the writers and producers for the TV show. I'm sure Trion has some latitude, but the story and release dates probably have to run on the show's timeline, not as the community demands.

    With Trion's staff reduction, just how much more can we expect out of them than maintaining their roadmap and bug fixes? My guess is not much. Heck, they can't even monitor customer complaints on any regular basis. And anything we hear from the CM's is going to be info passed along from above. Which is really the best we can ask of them. They probably don't know a lot about what's going on at higher levels of the company...which is probably also true of the devs, and might even be more true of them.

    For example, I used to work for Honda. If you wanted info on their future plans or finances you'd do better by looking it up on the net than asking me. And what little did filter to me was either under NDA or threats of firing if we released it. The average employee finds out about the same time the public does, or at most a few days earlier.

  8. #8
    Senior Member MacDeath's Avatar
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    Quote Originally Posted by Sanguinesun View Post
    Well at the moment they cant answer anything anyway since 2 of the 3 CTeam are busy doing the Rift Infinity gate previewing on Twitch

    http://www.twitch.tv/trionworlds

    They cant be in all places at once :P Dahanese was talking about how she likes the pretty colors of the raid atm hehe.
    Rift Twitch just ended. CT INC in 5 4 3 2 1
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  9. #9
    Member Zugo's Avatar
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    I get that's not 100% of the content, but it probably represents more than half if you look at what was delivered with DLC1.

    Throw us a bone maybe? Some little nod to the community that lets us believe that sometimes your idea may become something in game.

    What happened to Charlie? Was he going to make some kind of return or was the statement in the patch notes just a jab? Idea: make him the size of a Hulker and randomly spawn around overpass as an emergency. Wouldn't require a whole lot of effort, but would be entertaining and engaging.

    Easily implemented things using existing mechanics, and graphics can provide entertainment.

  10. #10
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    Quote Originally Posted by MacDeath View Post
    Rift Twitch just ended. CT INC in 5 4 3 2 1

    I was thinking of posting that myself but I figured... naw... :P

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