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  1. #31
    Quote Originally Posted by Sanguinesun View Post
    The shown battle in the demo of the arkfall interior is the same room interior as the room you fight the final boss in the story mission with Nim in. Thus, the same design assets(that means in this case the room) are being reused(meaning recycled) for the use of the interior of the arkfall.

    The implication being that instead of designing new things they are just taking things already existing in the game and reusing them differently due to lack of time and resources to make new ones.
    But, during the live stream they said that the inside of the arkfalls will be random. So, that arena in the live stream could be the only one that was a remake... but who knows.

  2. #32
    Member CRIXDA's Avatar
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    *facepalm*
    UGH!
    This is beyond useless.
    It is true. Trion doesn't care, they rook us out of money, We get sad value for what We gave them and We keep on coming back for more like a dog that just won't learn that our cruel master is probably going to kick us when We get within distance.
    I just won't get it, It seems.
    Oh, and KRAZY KAREN : NIM is not what they say it is at all, It is a research company that produces hyper-intelligent Rats.
    Like, totally.

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  3. #33
    Member Iceberg's Avatar
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    Quote Originally Posted by Iceberg View Post
    Which begs the question, why do we still have a crappy chat system/UI design?
    Well said, good sir or madam!

    In all seriousness though, I would like an actual answer for this since according to OverloadUT the UI tweaks have a faster turn around.
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  4. #34
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    Quote Originally Posted by OverloadUT View Post
    Really big content like what we showed on the DLC2 livestream takes quite some time to develop and has been in development for a while. However, even those kinds of suggestions are being listened to, discussed, and most definitely sometimes slotted in to future plans.

    The smaller things like UI tweeaks and whatnot are the things we can turn around faster, and something the team is putting a big focus on right now, and you should expect to see some good suggestions implemented in future patches. But please remember that all development, even small things, does take time!
    Ok, with all due respect if UI tweaks are things you can turn around faster, instead of being concerned with grenades cluttering up our inventory, how about tweaking the inventory UI to make it usable and less cluttered?

    I can give you many examples of inventory interfaces that work better than this one and that would do more to encourage people to spend real money than adding a new layer of confusion to grenades that didn't have any of the problems listed.

    And make the purchased inventory slots accessible across all characters on a platform.

    I'd also like to see you all address specifically the issue of lag that is right now and how you think any of this new stuff can be implemented without adding more lag.

    Beyond that there is the question of lost in-game items due to this lag. If there are things that are consumable that we lose due to lag, seriously how likely do you think it is that people will just be all smiles and say "oh well" and how likely do you think they are to just abandon this game--especially if these consumables are a major part of the new mechanics for some actually rehashed content. I'm sorry but arkfalls and more arkfalls, and even more arkfalls--no matter how you dress them up, they're still arkfalls.

    Sure it would be nice to go inside a ship for an arkfall--but not if the experience is as craptastic as it is for some of the other instances right now, say coop or arenas. As it is, these new arkfalls as DLC are kind of like telling us we have to buy towels that we throw down to make arenas appear. And the arenas will now be coop. And then telling us that's a major portion of DLC2.

    With the added benefit of possibly (or for some of us probably) buying that towel, throwing it down, and then lagging out.

  5. #35
    Senior Member Ataraxia's Avatar
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    Quote Originally Posted by Zugo View Post
    Why are the community's ideas always ignored?
    Because we are gamers, not game developers.
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  6. #36
    I would like to see hot pink land shark guns in the next dlc


  7. #37
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    Quote Originally Posted by fillem View Post
    '
    We understand where ur coming from but i think where the problem lies is some of the things that the developers see as a priority isnt a priority for the gaming community. And lets face it making changes that the community dont agree with isnt really smart because eventually there will be no community. And example of that is the Grenade changes put up a poll and see how many ppl actually vote YES to the change. Then put up another poll asking how many ppl want to see changes to the salvage matrix and chat ui and see the response form then. Im not saying that grenades are a bad idea but it should be an idea thats left till dl4 or 5.
    I'd also like a poll that asks how many of the reasons given for changing grenades are important to people and if they think making grenades consumable/limited use items in any DLC is a good use of DLC.

  8. #38
    Senior Member MacDeath's Avatar
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    Quote Originally Posted by Indra Echo View Post
    I'd also like a poll that asks how many of the reasons given for changing grenades are important to people and if they think making grenades consumable/limited use items in any DLC is a good use of DLC.
    Not gonna happen. Polls are against the CoC as seen here: http://forums.defiance.com/announcement.php?f=3&a=4

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  9. #39
    You know, I wasn't going to post in this thread, until I bumped my nose into a really indefensible example today.

    From the first day this game shipped, people have said, "We need more civilian clothes, like they wear on the show."

    And the devs said, "We hear you" -- and released the Iron Patriot armor to the store.

    So we said, "No, really, not power armor, real clothes, like they wear in the show."

    And the devs said, "We hear you" -- and released yet more CODA armor variants to the store.

    So we got annoyed, and yelled really loudly and en masse, "no more power armor, we mean it! clothes!" and the devs said, "We hear you and we agree, watch the store."

    I checked the store today, and they've added some new outfits: Dark Matter power armor.

    Dahanese, can you find out who, between marketing and the art department, keeps deciding to crank out all these TF2 power armor suits, none of which look like they were even shown to SyFy, let alone approved, before being added to the game?

    And for the love of all holy gods, please do not say, "We hear you, watch the store." Because that bucket has been to the well too many times. This time, please just tell us what the heck is actually going on.

  10. #40
    Member Escyos's Avatar
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    Why they don't listen to many of the ideas?

    I imagine for the same reason that TV producers don't listen to the crazy stories created by fans. Fans tend to want to wrap things up quickly, never leave anything open and prevent further storytelling. For a game I imagine they take the same sort of ideas.

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