My Suggestions:
-City Thumbnail http://forums.defiance.com/showthrea...-Fran-City-Hub
-PvP Idea http://forums.defiance.com/showthrea...on-Hunter-(PvP)
-City Ideas http://forums.defiance.com/showthrea...-you-guys-want
-F2P Idea http://forums.defiance.com/showthrea...t-more-players!)
PSN ID:henyachingywhy
*facepalm*
UGH!
This is beyond useless.
It is true. Trion doesn't care, they rook us out of money, We get sad value for what We gave them and We keep on coming back for more like a dog that just won't learn that our cruel master is probably going to kick us when We get within distance.
I just won't get it, It seems.
Oh, and KRAZY KAREN : NIM is not what they say it is at all, It is a research company that produces hyper-intelligent Rats.
Like, totally.
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"THIS FATAL CIRCUS needs a few less clowns...."
GT: CRIXDA CLAN: DAWN PATROL
Website : http://dawnpatrol.enjin.com
"Have Cool, Will Travel"
DAWN PATROL every saturday A.M., Run and Gun on XBL NA!
Processor:AMD Phenom II X6 1100T 3.30GHz Motherboard:AsusTeK M4N98TD EVO Memory:Corsair DDR3 16GB (4X4GB sticks) Graphics:2X NVIDIA Geforce GTX 560 Ti 2GB in SLI mode OS:Windows 7 64 Bit Home Premium SP1
Ok, with all due respect if UI tweaks are things you can turn around faster, instead of being concerned with grenades cluttering up our inventory, how about tweaking the inventory UI to make it usable and less cluttered?
I can give you many examples of inventory interfaces that work better than this one and that would do more to encourage people to spend real money than adding a new layer of confusion to grenades that didn't have any of the problems listed.
And make the purchased inventory slots accessible across all characters on a platform.
I'd also like to see you all address specifically the issue of lag that is right now and how you think any of this new stuff can be implemented without adding more lag.
Beyond that there is the question of lost in-game items due to this lag. If there are things that are consumable that we lose due to lag, seriously how likely do you think it is that people will just be all smiles and say "oh well" and how likely do you think they are to just abandon this game--especially if these consumables are a major part of the new mechanics for some actually rehashed content. I'm sorry but arkfalls and more arkfalls, and even more arkfalls--no matter how you dress them up, they're still arkfalls.
Sure it would be nice to go inside a ship for an arkfall--but not if the experience is as craptastic as it is for some of the other instances right now, say coop or arenas. As it is, these new arkfalls as DLC are kind of like telling us we have to buy towels that we throw down to make arenas appear. And the arenas will now be coop. And then telling us that's a major portion of DLC2.
With the added benefit of possibly (or for some of us probably) buying that towel, throwing it down, and then lagging out.
I would like to see hot pink land shark guns in the next dlc
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Not gonna happen. Polls are against the CoC as seen here: http://forums.defiance.com/announcement.php?f=3&a=4
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Mac - VBI Operative Proud Member of the Friends of Trick Dempsey Association
The few, the proud, the DEFIANT!
You know, I wasn't going to post in this thread, until I bumped my nose into a really indefensible example today.
From the first day this game shipped, people have said, "We need more civilian clothes, like they wear on the show."
And the devs said, "We hear you" -- and released the Iron Patriot armor to the store.
So we said, "No, really, not power armor, real clothes, like they wear in the show."
And the devs said, "We hear you" -- and released yet more CODA armor variants to the store.
So we got annoyed, and yelled really loudly and en masse, "no more power armor, we mean it! clothes!" and the devs said, "We hear you and we agree, watch the store."
I checked the store today, and they've added some new outfits: Dark Matter power armor.
Dahanese, can you find out who, between marketing and the art department, keeps deciding to crank out all these TF2 power armor suits, none of which look like they were even shown to SyFy, let alone approved, before being added to the game?
And for the love of all holy gods, please do not say, "We hear you, watch the store." Because that bucket has been to the well too many times. This time, please just tell us what the heck is actually going on.
Why they don't listen to many of the ideas?
I imagine for the same reason that TV producers don't listen to the crazy stories created by fans. Fans tend to want to wrap things up quickly, never leave anything open and prevent further storytelling. For a game I imagine they take the same sort of ideas.