Stick Vsynch off cause theres no way his laptops doing 120hz to give him the 60. Its waste of resources and unneeded in most games anyway.
First things first though, OP has to check all fans are working like suggested.Hardware check then software![]()
Stick Vsynch off cause theres no way his laptops doing 120hz to give him the 60. Its waste of resources and unneeded in most games anyway.
First things first though, OP has to check all fans are working like suggested.Hardware check then software![]()
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Yé'iitsoh jinínáá léi'
ninánóh'aah
Yeha-Noha
There is no such thing as non-overclocked hardware working too hard. There are however cooling solutions that can't keep up with demand, especially inside stuffed encasings like notebooks.
What you can do when having to put up with an underperforming cooling solution:
- check for dust and other stuff that might block airflow
- upgrade the cooling solution (I'm told there are notebook coolers that at least help somewhat although they are external devices)
- reduce detail settings in the game
- use a frame rate limiter (RadeonPro, Rivatuner Statistics Server)
- complain to the hardware manufacturer about their inadequate cooling solutions. Maybe it'll change something in the future
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Defiance isnt that demanding a game though. It HAS to be hardware. In fact im surprised the laptop doesnt shut the gpu down when it reaches a limit.
OP try FurMark and stress test the gpu system and check its all working first.
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That is one of the most ridiculous things I have ever heard. Sorry. Hardware never has to be overclocked to be pushed to it's limits, otherwise we'd all be playing on single core 3.0 ghz Pentium 4's or AMD equivalents with Geforce 5200s as a minimum requirement. Processor instruction sets have not changed drastically since the days of the Pentium 4, since some pentium 4's had hyperthreading & even 64bit instruction sets; And we'd have the same performance as today's I7's. But we don't, why? Because that hardware cannot run what the game/applications are demanding, hence it is being and will be over worked. There would be never be a need to upgrade a machine. There would not be processor tiers targeted at specific audiences depending on what they do on their computers. Nvidia would have never created the Tesla series cards, premature hard disk failures, not due to handling; would never happen. South bridge motherboard chips of today would not need a small heatsink of their own. There would be no reason for benchmarking, Above all there would be no minimum system requirements necessary. So on and so on.
I can guarantee you, you can play this game (getting anywhere from 15 to 25 FPS) on a Intel HD 3000 (which is below the minimum requirement), with a thumb size piece of ground beef next to the outflow vents. In about 2 hours that thumb size piece of meat will be cooked by air. HD 3000 is only 3/4 of the performance (in games it's capable of handling, and yes it can run defiance but with the above framerates) in comparison to the HD 4000. Because not only is it being pushed to it's limits, at that heat, enough to scorch your fingertips holding them there for about a minute, it's being worked well over what it was capable of doing.
I do find his (OP's) card is going way beyond it's cooling capacity, versus the game's recommendations and I suspect like most nivida laptop cards the solder will soften and lose contact well before the machine ever tries to shut him down or BSOD at a thermal limit without a 3rd party app. The harder the hardware has to work the hotter it's going to get. Secondly the "job" is how most manufacturers build the machine, if it's truly for gaming it's going to include extra or more powerful fans or more efficient in and outflow vents, etc...etc... If it's multimedia there is gonna be even less emphasis on cooling, business laptops less emphasis on graphics cooling more emphasis on processor performance and processor cooling. etc...etc...
But to say hardware cannot be overworked or worked too hard is very misleading.
I cannot believe I didn't notice I misspelled Vicious LOL. Looks like it should be pronounced "Ficus Blood" now. Imma tree killa yo!
PC/NA
ViciousBlood
Overclocking aside, it can be pushed to the limits, but it can never be pushed over the limits. Can you use more computing resources than are available on the chip of your choice? Hardly. Can you use more space than is available on your hard disk? Nope. No piece of hardware can give you more performance than it is designed to deliver. In the case of chips, if they run too hot while the performance they're designed to deliver is actually demanded from them, it is because of poor cooling.
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I think we are misunderstanding each other here. I'm talking about defiance pushing his hardware to it's limits, not overclocking. Cooling is only completely inadequate on a laptop when the hardware is barely sufficient for the processing and rendering demands of the software and used in a way that it was not purposely designed for. I didn't read in the original post he had problems with other games, if so, then I would suspect poor cooling.
But, on the overclocking note, you are pushing the device to deliver more performance than it was originally designed to deliver. It is why almost every processor and GPU manufacturer will not honor a warranty on an item that has been overclocked, assuming the operator was honest enough to inform them. Now, of course overclocking is not going to increase the amount of ALU, Dies (unless you have some of those slightly older AMD's that have a hidden die and a board capable of unlocking it), or a better ILP rate. But forcing the device to run at speeds it was not intended to is indeed overworking the hardware.
I cannot believe I didn't notice I misspelled Vicious LOL. Looks like it should be pronounced "Ficus Blood" now. Imma tree killa yo!
PC/NA
ViciousBlood
What laptop are you using? i running the 9800m gts in my laptop as well. GeForce Experience application does not support this card. first i went inside the laptop and disconnected the yellow wire from the fan so the the fan will run all the time. then i installed nvidia-system-tools this will unlock the overclocking options in the nvidia Control Panel then i underclocked it as the image shows.
Capture.jpg
No worries. We're on the same page on that one. I just keep excluding overclocking because the moment I don't, someone will pop up yelling "but what about OCing", even though it should be clear that overclocking is running processors beyond specifications.
It's kind of the problem with notebooks. Those things are far too crammed to allow for sufficient cooling. Or rather the hardware that is used in notebooks is too powerful for cooling solutions that fit into this tiny space. That doesn't mean an adequate cooling solution needs to be as bulky as a fridge. Adequate cooling solutions can be small. Unfortunately, for those high performance notebooks small is still too big. Hence the problems.
Users demand faster systems every year or two, and they demand these systems to become smaller and smaller at the same time. What happens when a chip that is designed to deliver its highest performance at 60W of heat is coupled with a cooling solution that is so small it can only reliably deal with 45W of heat is that the chip overheats when on maximum load. That's not the fault of the software asking for too much.
Other companies also had issues where users claimed the game was "too demanding" on their hardware. They didn't relate to notebooks, it was dedicated GPUs that users found were running too hot. Two examples of such games that stuck in my memory were StarCraft 2: Wings of Liberty during beta and Star Trek Online.
If these games were too demanding, they should have fried the same kind of chip no matter what manufacturer put it on his cards and no matter what the cooling solution was. But they didn't. The same chip that died on some cards stayed alive on others. And there's only two explanations for that. Either the cooling solution wasn't properly attached, or the card manufacturer took the cheap way out and made use of an inadequate cooling solution.
It wasn't much later that Nvidia implemented some kind of hardware based power throttling into their chips. No wonder they had to. They cannot afford to p!ss off the card manufacturers by forcing them to only use specific cooling solutions, or fewer and fewer would buy their chips. And they don't want to be the target of false accusations from the user base. With the power throttling, Nvidia is just protecting themselves.
When I do overclock something, it's running beyond specifications. Nobody in their right mind would then demand from the card manufacturer to foresee this and put cooling solutions onto their cards that cater towards overclocking. Unless that product is marketed as overclockable.
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They dont make it any more but they still let you download it
http://www.nvidia.com/object/nvidia-...08-driver.html