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  1. #1

    Bugs still present at release that were around during beta.

    Will just make a running list of things that apparently didn't get fixed.

    1. Chat works rarely, I've noticed that if you leave voice chat if forces you to leave all of the text chat also shows them all as off. If you reset Voice back to on, text chat still stays off no resolution as of yet feel like I'm in a single player game.

    2. If you open the big chat screen window it locks open and you no longer have any mouse control which leads to issue number 3.

    3. If your in a co-op mission and you have to force close the client to fix a bug you can no longer log in game chars stuck. The co-op mission I ran preceeding this had a list of about 20 people at the completion assuming they were all stuck aswell.

    Will update as more stuff pops up, its suprising though that this product has come from the same people that made Rift the quality is no were near what there other title was during beta much less release.

  2. #2
    Well since the game has not officially released or to what im aware of since my guildies have yet to be thrown off any servers since the soft launch 5 hours ago i doubt the chat servers are connected properly to the game server , also a bunch of my guildies have just finished mount tam with out a hitch or issues :-/ perhaps its just on your end ? O.o

  3. #3
    Yes off course those issues which have been talked about for months during beta are all just me and the random hundreds of other people... Which is funny as I suspected I waited until the grp running the co-op finaly got done and my char was freed up. It's lots of little bugs like these that shouldn't exist from a company that has already made a working MMo. Oh and btw the games been officialy released for the last 44 mins which is during the time that these bugs have been happening. The chat server also was up 6 hrs or so ago when they brought the servers on line early.

  4. #4
    Senior Member JustAHermit's Avatar
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    I'm actually having issues that I didn't have before launch.

    1) After completing an objective, it doesn't mark it as complete. Must restart client/mission.
    2) Difficulty attempting to connect to servers if I sign off so I must try repeatedly to get in or restart the client.

  5. #5
    Quote Originally Posted by Lugnut View Post
    Yes off course those issues which have been talked about for months during beta are all just me and the random hundreds of other people... Which is funny as I suspected I waited until the grp running the co-op finaly got done and my char was freed up. It's lots of little bugs like these that shouldn't exist from a company that has already made a working MMo. Oh and btw the games been officialy released for the last 44 mins which is during the time that these bugs have been happening. The chat server also was up 6 hrs or so ago when they brought the servers on line early.
    your right a lot of these bugs should be fixed and probably where but like all mmo's and especially at launch day their are bound to be problems i have never in my life seen a game launch with out any issues but none the less , ive heard several reports from the game launching at 12.01 est 3 am est , and 8 am est so until i see an official statement from trion worlds that it has officially released and it available on all gaming ports and steam its not been officially released

  6. #6
    I still have the 120hz monitor issue with not being able to use in game setting without crashing to desktop because im useing a d-dvi instead of an hdmi cable

  7. #7
    I am having problems removing mods I installed

  8. #8
    Member skepticck's Avatar
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    settings like Blur still reset every time you start the game also some keyboard mapping keys resets to default, this was also reported many times during beta.

  9. #9
    Quote Originally Posted by Lugnut View Post
    Yes off course those issues which have been talked about for months during beta are all just me and the random hundreds of other people... Which is funny as I suspected I waited until the grp running the co-op finaly got done and my char was freed up. It's lots of little bugs like these that shouldn't exist from a company that has already made a working MMo. Oh and btw the games been officialy released for the last 44 mins which is during the time that these bugs have been happening. The chat server also was up 6 hrs or so ago when they brought the servers on line early.
    There are 2 things that really have me miffed right now.

    1. The wretched chat system that still has poor text chat support, no way to adjust window visibility time, change chat colors, or...well, anything useful and needed for an MMO really.

    2. The fact that I still can't save my key mapping after I log out is still just amazingly annoying. This little issue should have been fixed way back in beta (and before that even) when it was pointed out. Having to redo this all over again every time that I log out or crash to desktop is beyond annoying.

  10. #10
    Senior Member Duskguy's Avatar
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    power, grenade and roll always reset for me, the rest are fine...not sure why.

    chat, mute voice still mutes typed chat.

    basically everything wrong with beta is still wrong, even though alpha reported many of these things not broken...go figure. it's 6pm est now. 30 minute server maintenance, perhaps this will fix some things.
    plus textures and enemies and players tend to vanish at random and when many people are nearby
    Live as you want, life is only a moment in time, don't waste it.

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