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  1. #21
    Quote Originally Posted by Old97 View Post
    I posted the original thread on the Volge Fortress, but I take no credit for the basic idea. It was just gleaned from many other games that I have played through the years. My main point was that it could be done with very little coding, as Trion Worlds is functioning with a small crew nowadays. I play on Xbox, but if the fortress idea was implemented, it could released for the PC first to avoid the delays inherent in Sony and Micro$oft.
    I read through your original posting and thought it was an excellent idea. It should be easy to reskin Explosions 101 and Motherlode to run reverse sieges. It could be qued akin to shadow wars and when you have 32, 64, 128... players your siege starts. 20 minute timer? Stage 1-5 takes place outside/upper level. If you make stage 6, then 6-10 get you to the inner area. If you make stage 11, then you end up in the reactor/motherlode's chamber fighting whatever hellacious volge boss they come up with. Hell, put 5 Viscera, two NIMs, an elctro matron, AND a coupe of hulkers all in stage 11 in that little boss arena

    Quote Originally Posted by Old97 View Post
    I also believe that players would enjoy playing as a Volge. Why not offer a Shadow War where the first players entering could choose to play as a Volge Trooper, etc. You could use one loadout slot for the Volge stuff, no EGO and no perks, as the Volge seem to have a bunch of those already. A player could progress to an Elite Volge Trooper, then a Bomber, Elite Bomber, Viscera, and, finally, the Elite Viscera.
    Sony did this in old EQ a couple years back. The more you play as a monster, the more monsters you unlock.
    I agree that it would be exciting to play as a Goldrusher/Monitor/ do I hear Hulker???? I'm wondering if it could be coded like the advanced weapons (Reaper/Pulverizer). If Sony liked it in EQ, they would probaly QA pass it for PS3.

    Quote Originally Posted by Old97 View Post

    My thoughts are to go for the easy stuff that would also be fun to play. This is an attempt to keep the veteran players around, because many seem to have just given up in boredom and frustration. This game is snake bitten for sure, but it has a lot of unrealized potential.
    There are still afew of us veterans around. If Funcom can turn around Secert World, then Trion should be able to turn around Defiance (If they listen to the fan base instead of ruining things like grenades!!)
    I'm looking forward to the patch this week. I'll probably play a bit longer than normal farming keys. When this game launched, i ate it up for hours after work. Right now it's hard to get more than 45 minutes in before ennui starts to build.

  2. #22
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    Quote Originally Posted by Thearl View Post
    ....then Trion should be able to turn around Defiance (If they listen to the fan base....
    lmao thats a good one. Good luck with that. They still don't believe (or choose not to believe) their game causes PS3 hard freezes.

  3. #23
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    Quote Originally Posted by nite View Post
    yes it was very good you can now put down the fishing rod
    Most of them probably will work as coops but hey better than nothing!!

    And I did PM them to Elizabeth I just hope she sees it. I imagine she'll see this thread in any case. I know Trick likes league of legends and I do too so he should love the scrapper tug of war thing. =)

  4. #24
    Quote Originally Posted by Azubaz View Post
    lmao thats a good one. Good luck with that. They still don't believe (or choose not to believe) their game causes PS3 hard freezes.
    I know where're your coming from. I'm trying not to be bitter about paying full price for the game when I preoredered in march, but at least I wasn't optimistic enough to get a season pass. lol. I learned my lesson about large dollar MMO investments with STO.

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