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  1. #11
    Senior Member Milkandcookies's Avatar
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    Quote Originally Posted by twitch reflex View Post
    @ Nefarious
    The surge bolter does not have the best of all worlds. I order to get the damage of a bolt action sniper you have to time the charge just right, and the same time align the shot while timing it.
    The other semi auto snipers have higher DPS than the surge bolter, so its does not make all other snipers useless.
    I think the best PvP sniper is a bolt action sniper. In time it takes to charge a surge bolter you can you one just one shot them with a bolt action. The problem comes when its combined with cloak because you can charge it from cloak and get a 30% damage boost.

    I wont deny that the surge bolter is easier to use than the other snipers but it has fair trade offs. And it does not make the other snipers obsolete and i definitely dont think its the best PvP sniper.
    FINALLY, someone that agrees that it's not overpowered! Sure it has good accuracy, but the time to charge it makes up for it. You can't take out groups of people if you are using a pesky charged sniper (I mean you could but only if the enemies aren't attacking you and are in a straight line heading towards you). The only thing Trion could change is taking out the 30% damage boost from cloak for charged weapons.

    If you get hit by a charged sniper and live, don't assume that your gonna die and try to take out the sniper before you die because 9/10 chance you'll die for that. Instead, regenerate your shields/hp before taking out the sniper by hiding or getting away from his line of sight. Try to predict if the sniper is going to throw a grenade or not. Afterwards, you should have a fair advantage after healing since you know where this person is hopefully.

  2. #12
    lol @ anyone thinking the Surge Bolter is not OPed. And yes the thing does have the best features out of all the snipers. The thing does it all. Hell you can even hip fire it with great success because its non existent recoil.

    Reason why nearly everyone is using it. The thing is easier to use then it is eating cake, and eating cake is pretty easy. Its not hard to get OHK hits. Don't give me this shtako you have to time the charge to gain a OHK as if that's a down fall let alone the diameter of the shot gets bigger, its a positive. No need for a pin point shots like a Bolt Action. Even if you miss the a OHK when you hit the target you can still stay in scope for a quick follow up shot to get a 2-piece. Missed the 3rd shot, no problem you can stay in scope and start railing shots off. And you cant do that with Semi's like you can with the Surge Bolter. Semi's get erratic and don't match the distance like the Surge Bolter can. The Surge Bolter is good at close, mid, and far ranges. Its strong and adaptable in all of them.

    But stats and statistics aside of what the gun does on paper or what its DPS is, its not hard to see why the Surge Bolter is Over Powered.

    Case in point no one was sniping before the Surge Bolter came out, no one. I would get killed by a head shot once in a Blue Moon. It was an unexpected treat actually, to see that skull icon with a bullet going through it. And no one even bothered using Semi's (they still don't).

    And when I sniped I never found myself up against another sniper across a field or even considered the threat of one. There was just none around. No one sniped.

    Now all of a sudden the Surge Bolter comes out and everyone is a sniper. I wonder why that is? Its pretty weird how one gun made its way to the game and everyone made the switch to this particular gun and transitioned to a sniper role. Why could that be? Its just odd how before the DLC update the masses were not sniping and now one gun comes out and everyone is using it and sniping? hmmm?

  3. #13
    Member duction's Avatar
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    another pvp issue from nerfarious

    what do we have so far;

    infectors, snipers, shotguns, detonators ... is there much left that shouldnt be removed ?
    Defiance 2050 - EU XBOX ONE | Clan: Ark Legion Elite | GT: mech | ign: tom
    Defiance - EU XBOX 360 | Clan: Ark Legion Elite | GT: mech | ign: tom

  4. #14
    Quote Originally Posted by duction View Post
    another pvp issue from nerfarious

    what do we have so far;

    infectors, snipers, shotguns, detonators ... is there much left that shouldnt be removed ?
    Infectors need balance.

    Snipers are all good except the Surge.

    Shotguns are fine except the VBI Slugger and Berserker need buffs. Maybe even the Bird Shot and Particle Scatter Gun.

    Cloak needs a nerf. In that it works like Active Camouflage instead of being Invisibility.

    Detonators need balance.

    Heavy Sawed Offs (sluggers) need to have a 'high' chance of a knock back effect like Bull Rushes do to give them better value.

    FRC Magnums need a rate of fire increase. Something to give it some kind of tempo.

    BMG's shouldn't be able to self heal.

    One shot mag weapons should not get the roll of 10% Ego recharge on full reload. Pumped Up Perk imo should max out to 5%.

    Cerberus turret needs a wider spread to hit targets easier.

    And Im not into the idea of Rockets get + rounds added to their mags from rolls. The game can do without those.

  5. #15
    @ Nefarious
    The surge bolter is a jack of all trades but it does not excel at anything. If used from hip fire close to mid range the techmag or the subcarbine will beat it, at long range the bolt action sniper will beat it, and if used like a semi auto sniper the quick reapeter will beat it.

    The only reason you claim its OP is because its easier to use. But i already explained thats its easier to use because it has to be timed and has less DPS. Those are fair trades offs. A skilled player will have an advantage against the surge bolter with a bolt action sniper.

    The Cerberus turret does not need a wider spread its really strong already. I dont understand why you would ask for this since your complaining about how other weapons are OP because their easy to use.
    The BMG should be able to self heal since you cant sprint or shoot while you healing.
    The rockets mags bonus are fine some people will like it.

    Everything else we can agree on.

    FYI the infectors received a nerf in the patch since the tic and hatch damage did not change while other weapons got a damage boost.

  6. #16
    The Surge Bolter excels at everything to well. Im on 360 and I only know of 2 frequent players I ever see using bolt action snipers. Everything else is Surge Bolter, and a lot of it. Never see Assault Rifles (Never have) or LMGs anymore. I never ever see semi auto snipers. But Surge Bolters are used by everyone hand in hand with Cloak and either Canker/Invader or Detonator. Its the new staple point weapon for a reason.

    Like I said no one was sniping until the Surge Bolter came along. If the other snipers are so much better then where are they? No one is using them.

    And no one can hit the wide side of a barn with the Cerberus turret. Yeah its strong with what 400 dmg. And the rate of fire is great. I myself don't have a problem with it. But it shoots needles that players just cant seem to hit anything with. It is good, its just that players don't know how to use it themselves. idk. Ppl suck with it. And that's the reason why it sits around. I know I pass it up. Its going to do more harm then good.

    The Cerberus is great for laying down fire and being a huge pain in the ***. The Cerberus is capable of laying a siege down on capture points with a good driver and gunners. And its real good for just harassing an area. Problem is no one is good with it. No one uses it right. Its all about instant gratification of just driving the truck into the middle of everything and running ppl over and then blowing up.

    And when Im driving I cant be anymore perfect in helping my gunners get kills. Im all for it. But they just cant. And then I end up having to run whoever it is over just to move on. The turret is just one of the things I think needs a buff with the spread to help out. Its is supposed to be special after all. Its PvPs power weapon.

    And Im not for the idea of high mag rockets. Because the Idea of them are a bunny rabbits best friend. For sure its not the case yet because Detonators are still easier to spam. But just say Dets do get balanced out. High Mag Rockets are going to be the new spam cannons. 5+ round Homing Rockets, Bonfires, and Rebound Cannons hop hop. Im already seeing it be dabbled with. But they are not so bad as of right now because Dets are still the King.

    Rockets are great in PvE with the right perks but thankful enough those same perks don't allow Rockets to be over powered in PvP and because of that I thought they were fine as they were.

    And imo considering the BMG is a auto hit weapon it shouldn't be able to self heal. If guns in a shooter game can auto hit then that should be it. Its to much in what it can do.

  7. #17
    I agree with Nefarious' post besides his thoughts on bmg. Surge bolter even now hasn't lived up to its full potential. It outclasses shotguns and snipers in pvp based on my observations. I have tested this with a perfect crit roll surge bolter with syphon pre latest patch and it was able to one shot most people in pvp. Multiple shots are easy to pull off against players at long range and bloom does not effect the hipfire accuracy. Especially now after patch with the increased base damage and extra crit rolls possible, it has insane potential to be weapon that dominates pvp.
    - PC NA - Cronus Officer - Popsensation - 5900 - Beta Tester -

  8. #18
    You guys keep saying it is overpowered yet fail to prove it is. I have already mentioned some the weapons that outclass it. Just because people started using snipers doesn't mean its over powered. The snipers have always been able to beat any other weapon pre and post DLC.

    It doesn't make sense to compare a perfect roll bolter to a regular bolt action. If you find a perfect roll bolt action you can one shot anyone no matter how many defensive perks they have.

    As for the cerburus turret, I have no problem aiming with it and I use a Xbox controller so I think it should stay as is. I recommend that you just ignore the crossair and look at where the bullets are landing. The reticules are off a little because of the angle. Sometimes you have to have the crosshairs a little to the right . If the enemy is above you, you have to have the crossairs above their head.

  9. #19
    Senior Member Milkandcookies's Avatar
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    Quote Originally Posted by twitch reflex View Post
    You guys keep saying it is overpowered yet fail to prove it is. I have already mentioned some the weapons that outclass it. Just because people started using snipers doesn't mean its over powered. The snipers have always been able to beat any other weapon pre and post DLC.

    It doesn't make sense to compare a perfect roll bolter to a regular bolt action. If you find a perfect roll bolt action you can one shot anyone no matter how many defensive perks they have.

    As for the cerburus turret, I have no problem aiming with it and I use a Xbox controller so I think it should stay as is. I recommend that you just ignore the crossair and look at where the bullets are landing. The reticules are off a little because of the angle. Sometimes you have to have the crosshairs a little to the right . If the enemy is above you, you have to have the crossairs above their head.
    It's no use complaining about how the surge bolter is not op. Everyone in the forums will either ignore you or go against you except for like 1-2 people... It's just how video games work apparently.

    If you see many people using one weapon or you see yourself dying to the same weapon over and over again, there will ALWAYS be a discussion about this particular weapon being op. Most of the time, there's always a few weapons that will beat the op weapon and many people never use it at all. Same thing applies to this game. Sure there are many people with a surge bolter nowadays, but that doesn't mean there aren't ways to counter it, but you know, people are way too lazy nowadays to experiment on certain class setups. Many people want others to discover good tactics for pvp because they refuse to find it themselves.

    Take Notturno for example; He made an introductory pvp guide and now you see the people who saw this guide actually start using his class setup. Another way how people copy other people's tactics is observing the amount of people using a weapon and pwning with that particular weapon. If the weapon is way too hard to use for an average player, then you won't see too many people using it (bolt action sniper for example). It's just how we as humans react in games. All humans, if you like it or not, copy many things from others and you see that A LOT in this game.

    To the person that says that surge bolter is better than the bolt action sniper with perfect crit rolls... Do you even play pvp? I have only a double crit rolled bolt action sniper and I can kill mainly everyone in pvp...

    For the Cerberus turret, I'd suggest to make it as easy to use as a warthog from Halo for those that are having a hard time controlling it.

    Also, another thing you should have on your list of nerfs/buffs is the disruptor. I feel like everyone forgot about this lmg weapon. Maybe increase the fire rate by 1.8x and maybe it will be just as good as the thunder or the saw.

  10. #20
    Quote Originally Posted by twitch reflex View Post
    It doesn't make sense to compare a perfect roll bolter to a regular bolt action. If you find a perfect roll bolt action you can one shot anyone no matter how many defensive perks they have.
    I am interested in why you say this because I do use a bolt action in pvp and I never said that bolt action does not one shot. With shadow strike and using the surge bolter, I can one shot any build as well. Also the weapon shoots 10+ bullet spread making it trivial for accuracy.
    - PC NA - Cronus Officer - Popsensation - 5900 - Beta Tester -

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