^complains about OP weapons and uses OP weapons.
GT - Darth Revan 76
^complains about OP weapons and uses OP weapons.
GT - Darth Revan 76
I use a range of things to check them out. Ive literally tried it all. And its real easy and quick to figure out what is unbalancing the game. Its real easy to see how players are crutched on Cloaked, stacking dmg resistance perks, and using OP weapons.
Its literally all that we see players using. If you play then you know the stuff. Its obvious in what they are. And PvP is cheated out of its potential because its been narrowed down to a few things being used. Things that kill the approach and strategy this game could have. But instead all that is used is the dummy stuff. It could be so much better if things were balanced better. There is no doubt about it. Defiance is capable of having some of the coolest fire fights but never seen because of Cloak, weapons that pander to bunny hopping, and a easy one shot kill situational sniper.
These things clearly ruin the over all game. Its not cool. That's why PvP is a ghost town to what it used to be. And only a idiots truly like it how it is. Players come in and don't like what they see. Its stupid game play and its a turn off for players. PvP is the worst selling point of Defiance that could very well be its best.
I'm sure that u r like everyone else, u want the best weapon for the job. U play the game w/t hope of getting one of these so called super weapons. Now u have one u, everyone else does too now. So now your pride and joy isn't as good as it was to u before because it is just another gun. What it comes down to is this is just a game, not real life, if you get killed w/t one in PvP, don't knock the weapon, and or the person using it. I'm sure u at one time had a weapon that was better to u than what others had, now it's not as good, and u r now sad. U got to roll w/t it, last night I made 10 kills in a few minutes w/t a blade, only because the people w/t the pounders can't stand to close when setting them off. New and better weapons r part of it all, because if it wasn't for the A-Bomb u wouldn't b speaking English now[also thank a teacher]. If u r not going to knock a sniper rifle, then u will knock something else, there is a balence, go out and find yours.
I don't see how youre bashing cloak so much.. even if someone comes at you and you take damage, youll see them, take cover, anticipate their movement and kill them.. shotty cloak kids, simple nade and hip spray. Kill or Be Killed is a very useful perk in terms of your shield being down(which generally they will be if the cloak kid gets a good amount of shots. Just I don't see the point in complaining. I don't even complain. I get killed by something stupid, drive on, and pull 30+ kills. Any weapon is good, just have to use it to its full potential.
If you're going to address someone in a conversation then at least spell their name right. And you're really getting way too emotional about this (as evidenced by your all-caps usage). If you have any reading comprehension skills, the points I've been making really have nothing to do specifically about the Surge Bolter. Since you're a bit challenged or are too blinded by your emotions, let me list out the salient points I've made:
1) Balance = weapons + ego powers + perks + map. Focusing only on a subset of that is short-sighted. If Observatory took place of Shadow Wars as the de-facto PvP map, other weapons would be QQ'd about instead of the Surge Bolter.
2) Because of the current state of balance (or lack thereof), there are a few weapons that are go-to weapons. That's natural and that will happen regardless of how balanced a system is. Unless you just have re-skins of 25 weapons with the same stats, the player population will always gravitate towards a select handful.
3) Having more go-to weapons is a good thing. Having less go-to weapons means everyone gravitates towards the same thing. This we agree on but I'd rather see buffs than nerfs as a means of getting there.
4) There needs to be viable options for any range of engagement. The thing I welcome about the Surge Bolter is the shift in usage away from those who would normally use the other go-to weapons and the different dynamic it brings in widening the engagement circle. Without something like it, everyone just runs with the mid-range go-to weapons.
At the end of the day, it's Trion's call on how long or short of a time-to-kill they want in their system. Thus, readers should know there are different perspectives on this nerf petition disguised as a forum post.
Way to act like a child, Twitch. The claim I made in my initial post was wrong, I'm assuming the guy I was testing on switched loadouts during the test, without my noticing. So when I ran my tests again, on someone I knew would keep it legitimate, to get actual confirmation, the results were different. Don't even pretend like you're on some kind of high horse, I actually sought evidence to strengthen my claim, and discovered I was wrong, and I am man enough to admit it. You also have no idea how I make my videos, nor have you actually seen any of my videos or how I conducted the tests. Stop being petty and "crapping on the board" because I believe something different than you.
Howabout this, since you seem to be the master of knowledge when it comes to how semi-autos are supposed to be used, why don't you actually offer something to this argument that will silence your opposition? How about you actually shoulder the burden of proof, make a video using the guns the way "they are meant to be used" in PvP (duels, matches, whatever you feel like), and quit simply saying we are wrong?
I'll compile my video and you can nitpick every little detail you want, about how my altered thought process, based on actual provided evidence, is so horribly wrong. Do you even have an excuse for why the increase in damage when the surge bolter is charged is an absolutely essential element to the weapon that keeps it balanced? That is the only change I now believe is necessary.
what if im equally good with every sniper there is? o.O
How would being equally good with every sniper change the fact that a no crit roll surge bolter can get OHKs and the other semi-autos, even with multiple crit rolls, can't get OHKs? At least that I've come across, granting that I have horrible luck with loot and have only found two semi autos with two crit rolls.
The claim that you said that pvp is a ghost town because of op weapons is only like 10% of the reason why people quit pvp.
Here's the percentages of why people left pvp:
10% op weapons ; 25% other more interesting games to play ; 35% people don't like how the maps are laid out especially shadow war maps which leads to people getting confused on which weapon(s) work best in tough situations. ; 15% the bugs it has, doesn't matter if the bugs are outside of pvp or not, it affects the entire population of Defiance and its pvp. ; 15% other personal reasons.
Look at all the games in the past that was successful in making a good pvp with op weapons. This game still has strategies towards beating these weapons that you keep saying is op. Just find them, because no one on the forums will tell you for a VERY, VERY long time.
Really you only have a few things that you are right about being op like cloak, but surge bolter is not quite there yet, even with everything that has been said about it. It's only classified right now as to be overused not overpowered.