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  1. #1
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    Trick and Dahanese on K-TAM Tonight, Quick Q&A

    On our Aftermath Monday show this week Trick and Dahanese will be joining us on our mumble chat to answer a few questions for our listeners. We don't have them for too long so we want to try and get the best questions or follow-ups from previous interviews or events.

    If you don't already know Defiance Reporter did an interview with Trick not to long ago. You can find it here: http://mmoreporter.com/2013/10/06/de...ce+Reporter%29

    We will be doing our best not to ask the same questions, but we might follow up on a couple of his answers so listen to Defiance Reporters great interview and support another great community fan site.

    With that said, we do have a few questions of our own and wanted to also let you the community pose some questions as well. As you know we are committed to our listeners and want to give you the opportunities to connect with who ever we interview as often as possible. We might not have time for an open line Q&A, so please post your questions or comments here and we will pick the ones not already answered in previous interviews and do our best to get to as many as possible or combine some into fewer questions.

    Dahanese knows I posted this so I am sure she will also keep an eye out and pick some herself she would like to answer with Trick.

    Once we are wrapped up we will continue with our regular programming of our Re-Cap of Defiance Season 1. Talking about the last 2 episodes and predictions of Season 2, and what we would like to see in game as season cross overs and add to our Christmas wishlist and a little open line.

    All starting at 6pt/9et on ktamradio.com

    Mumble ktam.mumble.com port 4811 space will be limited.

    Hope you tune in and enjoy.

    Now, tell us what you want to know below:

  2. #2
    Thanks! My question:

    Weapons pulled from the player's Defiance Store Claims section tend to not have any mastery bonus when unlocked. Will this be fixed so that it doesn't happen, and will the existing weapons with this problem ever be fixed?

  3. #3
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    Quote Originally Posted by Beck View Post
    Now, tell us what you want to know below:
    When will the prices on outfits over at the in-game store be reduced? They're way overpriced for just a cosmetic change that won't be seen 100% of the time at a well-populated event (an arkfall, a siege, etc.).

  4. #4
    My other questions:

    Any consideration being given to making it easier for more people to participate timely in Sieges, such as having the EGO announce to players when sieges are starting?

    And the starting timer for sieges can be set off by one impatient player even if several others would rather wait for more people to participate. How about redesigning that so everyone present has input? An example would be to have each side of starting point A set up to take people's votes. Standing on one side would run the timer down while standing on the other side would hold it back. The number of people on each side would determine how soon it starts and everyone gets a vote without using a separate interface.

  5. #5
    Member Shadow Andreas's Avatar
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    My question.....is it possible to increase the number of people we can group with? 3 is too few.

    I was thinking if instead of always showing the groups health to the left of the screen....if they were to only show up when their health went really low....or when they were down it could show up in red so we were aware of their need for help. This would prevent the HUD from being crowded with the groups information....or list their names and have the name go red when they were down.


    Console: X-Box 360 (US/NA)
    GT: Shad0w Andr3as
    Character: Shadow Andreas
    Clan: DAWN PATROL
    Website: http://dawnpatrol.enjin.com
    Face Book Page: DAWN PATROL

    Co-founder of the "DAWN PATROL"...just a few of us that love to run and gun Saturday mornings and any other time we can, throughout Paradise. Come join CRIXDA (other co-founder) and I for some good Defiance conversation and lots of shooting things!

  6. #6
    Member Bentu's Avatar
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    Ok I have a question about the scope change, I'm having to re mod 20+ weapons because a scope was changed or removed.
    I've asked for help via support and they've said that it was a planed change and there will be no recompense.
    I do not think that is acceptable as it's costing me 24k per weapon to re mod.
    I want to be able to get on and play the game and not grind for weapons to sell.

  7. #7
    Member Lightningman's Avatar
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    My question then: When will Plague sieges be put back into the game? Will it be this month or what i would really like to find a specific date if u can ask it

  8. #8
    Question: If you can change the Grenadier synergy and grenade-related bonuses on existing guns, why not also change the other rolls that you are removing (such as self-revive rolls) on existing guns instead of leaving them be?

  9. #9
    Director of Global Communications dahanese's Avatar
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    Quote Originally Posted by Lightningman View Post
    My question then: When will Plague sieges be put back into the game? Will it be this month or what i would really like to find a specific date if u can ask it
    Not this month but yep, they'll be back in.
    elizabeth "dahanese" tobey
    director of global communications
    Twitter: @dahanese | @TrionWorlds | @RIFTgame | @TroveGame | @DefianceGame | @ArcheAgeGame | @EndofNations
    Facebook: RIFT | Trove | Defiance | ArcheAge | End of Nations |Trion Worlds

  10. #10
    Senior Member
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    Now that the transition from San Diego to Redwood is complete for Defiance, some transparency on the team would be nice:

    1. How many people are -currently- on the official Team of Devs for Defiance?
    2. Can you please name starting with the Executive Producer(as Chris' status has remained unclear since August) the heads/leads for the game for each dev section? Or if the team is just a handful of people, can you name them all?

    We only officially know -1- person affiliated with the team and that is Trick Dempsey. In April we supposedly had 150 people working for the team, then a 70% reduction in staff during the summer then more lost during the office move, so transparently letting us know who and how many helps everyone have a better picture of things.

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