Ok so this is giving me pause - the new rolls I have seen are weaker than the old. It looks like it will take the common roll plus the uncommon roll to equal the old common roll.
Of course this is just a few weapons I have seen - we need a larger sample size - but let's say that the new rolls are barely adding up to the old rolls - this would make this patch a vastly different beast.
So here's my new question(s):
Do the new rolls have less effect than the old rolls?
Example: I have a favorite VBI AR with 1.25 Crit Mult as the white common roll - do the new weapons even have this roll available?
If they do have a crit roll available is it actually lessened in effect? - say to x1.05 Crit Mult for the white roll and x1.10 Crit Mult for the green and so on...
I would love for a dev to answer this question so I made it, its' own thread.
(For the rest of us would you be so kind as to provide any stats (color coded if you please) for new oranges and purples you pull. I would like to start crunching numbers.)


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