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  1. #11
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    Quote Originally Posted by alienstookmybeer View Post
    I had to edit my post. It always had that apparently.
    Yeah, they do. But man, that Epic roll sucks, IMO. LOL

  2. #12
    Member crasher's Avatar
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    Quote Originally Posted by BarrySciFi View Post
    And the vender weapons do have the power increase, with more damage in the higher-colored weapons. So the vender weapons, which were already more powerful, are even more powerful. I don't know if they plan to add those missing rolls to the venders that lack those rolls, but if they do it might make the Soleptor Pulsers overpowered even more in comparison to the other Pulsers in the game. So I don't know, but the vender weapons still rock
    We're discussing, I'm not fighting with you.

    For the sake of arguement
    :
    If the Pulsar = Soleptor Pulsar, why have a Soleptor Pulsar that requires Soleptor tokens?
    Since the proc cool-down was extended, there's little value to using the same ammo in faster 135 damage weapons when I can use it in a fast Thunder to do ~220 damage or a SAW to do ~330 damage.
    (I know, an SMG is faster/easier to swing around ina furball, but they aint all furballs.)

    If I'm expected to do coops for tokens, you better give me a reason to spend the tokens, or it's just digging holes to fill them again.

    Likewise - If the SAW = Disruptor, why do I need a Disruptor?

    So why is it important that all the weapons are the same, again?

    Quote Originally Posted by Blondin View Post
    I"m almost sure it's this, look it's been 6 monthes that it's like this and no change... they fired the wrong guy and know they don't know how to do it without screw it up...
    I think this covers a whole lot more of the situation we face than most give it credit for.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  3. #13
    Member crasher's Avatar
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    Double-tap... sorry for the wasted space.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  4. #14
    Well damn, I was excited for a moment. i won't bother uploading the screenshot then, but I did find this today:


    So, sawed offs are still getting useless rolls. And just before this guy showed up, I missed a screenshot of a BMG with Grenadier at the Fork vendor.

  5. #15
    Quote Originally Posted by Thearl View Post
    Well damn, I was excited for a moment. i won't bother uploading the screenshot then, but I did find this today:


    So, sawed offs are still getting useless rolls. And just before this guy showed up, I missed a screenshot of a BMG with Grenadier at the Fork vendor.
    FYI The 25%of stowed weapon clip is your secondary weapon. Although I don't really like that roll it can be OK if you are using that gun with an AR/LMG/SMG. I would say though that the recoil is useless along with the still in existance fire rate bonuses because it only shoots once and you reload.
    EGO - 5900
    PC-NA Character Name - Dod, Account Name - ironcladtrash

  6. #16
    Member crasher's Avatar
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    Quote Originally Posted by Thearl View Post
    Well damn, I was excited for a moment. i won't bother uploading the screenshot then, but I did find this today:


    So, sawed offs are still getting useless rolls. And just before this guy showed up, I missed a screenshot of a BMG with Grenadier at the Fork vendor.
    Purple Bio Frontier faction SAW at TNTW is still getting 200% melee damage for 5 seconds... I'm looking at one now.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  7. #17
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    I wonder if the vendor and faction vendor weapons are considered "pre-existing" weapons, hence the reason for continuing to having the crap rolls and misplaced synergies.

  8. #18
    Member crasher's Avatar
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    Quote Originally Posted by rebtattoo View Post
    I wonder if the vendor and faction vendor weapons are considered "pre-existing" weapons, hence the reason for continuing to having the crap rolls and misplaced synergies.
    That would imply that the devs dont know how... a game...... should........
    Nevermind....
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  9. #19
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    Quote Originally Posted by crasher View Post
    That would imply that the devs dont know how... a game...... should........
    Nevermind....
    Something to think about...lol

    Fight the good fight!

  10. #20
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    That 'ammo boost to stored weapon' is a salt-in-the-wound kinda thing with me.

    It, combined with the new ammo spikes coming out with the next DLC, are almost necessary for me to keep my snipers loaded. I still have the 'repeatedly disappearing ammo' bug, and those are/will be part of how I cope.

    Not only has it not been fixed, it's actually gotten worse. More ammo magically evaporates than when it first started... -.-

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