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  1. #11
    Member hey u's Avatar
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    Really am I the only one who want more hard with this game?

  2. #12
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    Well I watching it again. Two men enter 1 man leaves THUNDERDOME need up in this game type arenas. Bet on people duels plus people bet among themselves yes yes YES

  3. #13
    ya, it needs a scaling difficulty like guildwars bossfights... like if there 10 people fighting one mob, that mob would have hp buff and strength buff that could easily kill 1 guy, so that everyone is forced to work together or perish.
    the volge sieges are the closest to this though.

  4. #14
    Member Dandrielas's Avatar
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    Quote Originally Posted by Mike Farad View Post
    ya, it needs a scaling difficulty like guildwars bossfights... like if there 10 people fighting one mob, that mob would have hp buff and strength buff that could easily kill 1 guy, so that everyone is forced to work together or perish.
    the volge sieges are the closest to this though.
    You honestly believe people would work together? Just looking at current ark falls I do not see that happening.
    The clock goes round and round.
    Where it goes nobody knows.
    Except those few who don't try and loose.
    The clock keeps ticking as fortune glooms.
    Fore those who are loose with what they choose.
    The clock keeps ticking over those bafoons while the watchful eye always looms.



  5. #15
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    Quote Originally Posted by Mike Farad View Post
    ya, it needs a scaling difficulty like guildwars bossfights... like if there 10 people fighting one mob, that mob would have hp buff and strength buff that could easily kill 1 guy, so that everyone is forced to work together or perish.
    the volge sieges are the closest to this though.
    Dang I never was able to play guild wars on PC. I myself am disabled so I cant play most of PC games due to me using my left hand issue and being able to use the keyboard and also my grammar sucks.

  6. #16
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    My friend accidently shot me in my face with a .22 rifle to my right side of my face

  7. #17
    Member Dandrielas's Avatar
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    Quote Originally Posted by hey u View Post
    My friend accidently shot me in my face with a .22 rifle to my right side of my face
    That stinks. The problems with .22 is that they bounce around causing more damage.
    The clock goes round and round.
    Where it goes nobody knows.
    Except those few who don't try and loose.
    The clock keeps ticking as fortune glooms.
    Fore those who are loose with what they choose.
    The clock keeps ticking over those bafoons while the watchful eye always looms.



  8. #18
    It's not going to happen. Bluntly, because of money.

    Dark Souls (a game recognized as "hard" by most) 2.37 Million units from release date (Sept 2011) to April 2013.

    Call of Duty: Black Ops II (a game recognized as "not hard" by most) 7.5 million units within a month of release.

    "Hard" games don't sell well. You want a hard mode? Go into a Co-op with your friends with crap gear. Just like any "easy game" there is a hard way to play them (for example, play Legend of Zelda without picking up any hearts....)
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  9. #19
    Member Elastik Spastik's Avatar
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    I agree. This game is way too easy. Even soloing isn't that much of a challenge. The scrapper major arkfall 9 times out of 10 is completed before the second round of repairs are done. The dark matter major takes the longest but even that isnt that hard. At least buff up the sieges and arkfalls and add a lot more minions to them. I try and use good weapons with low damage. But when theres loads of people there is just no point. Plus you wont get a high score compared to other players. They should add 3 times as many minions at the major finales at least and make the boss fights a lot harder. It disappoints me when its over in a matter of minutes. Sieges should have more enemies too but with a longer time to do it in.
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  10. #20
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    In no way do I want insane hard like Dark Souls is. I just like to be challenged at times while playing a game. Only like 4 times I felt a rush/challenge in this game. 1st rush was first time playing the game. 2nd rush was on some boss on co-op fighting him for the first time. 3rd rush was the first time I rolled up on a volge drop.

    And the 4th time was at the new dark matter drop fighting that for the FIRST TIME are my times where I felt a rush with Defiance. I may have forgotten 1 or 2 times. This goes back to April 3rd from the first time I played Defiance and still play today.

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