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  1. #11
    IIRC, Mad Bomber had the grenade refresh and doesn't anymore.

  2. #12
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    Quote Originally Posted by WhiteF8ng View Post
    This change is just fine. that's what I'd assumed it would get changed to. Valentine could you check to see if they got around to changing the perks as well?
    IDK man, after a kill is kind of silly IMO. Ideally you want to throw nades against as many targets as possible, so why would the bonuese/synergys give you bonuses for after your targets are dead? This isn't completely useless, but since they are looking at it, they may want to make something better.

  3. #13
    Member Overtkill21's Avatar
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    This...I...but...logic...

    Screw it.
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

  4. #14
    Member Bonehead's Avatar
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    Quote Originally Posted by Overtkill21 View Post
    This...I...but...logic...

    Screw it.
    ^^Took the words right out of my mouth.^^

  5. #15
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    Quote Originally Posted by Overtkill21 View Post
    This...I...but...logic...

    Screw it.
    Didn't we pretty much predict this the other night?

  6. #16
    Member WhiteF8ng's Avatar
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    Quote Originally Posted by Nilxain View Post
    IDK man, after a kill is kind of silly IMO. Ideally you want to throw nades against as many targets as possible, so why would the bonuese/synergys give you bonuses for after your targets are dead? This isn't completely useless, but since they are looking at it, they may want to make something better.
    But we'll also be able to throw a nade every 3 secs. Even in the worst in-game situations I'll probably kill at least one enemy before tossing one. Not really many options they had when you look at the incoming stims and spikes. Although I was hoping that they'd change it to EGO on explosive kill but that was entirely wishful thinking...
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    So! It passed the Top Hat to all the encounters in the world and asked “Is this your hat?” and eventually one of them said: “Sure is!” Then it all went to hell.
    Quote Originally Posted by DeadEye68 View Post
    Right now the only form of communication we have are last minute, non explicit announcements from one side, shock, anger and disappointment from the other.This is neither communication nor healthy. Interact with your playerbase, feedback isn't enough anymore.

  7. #17
    Member Overtkill21's Avatar
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    Quote Originally Posted by rebtattoo View Post
    Didn't we pretty much predict this the other night?
    Yep, just was hoping for better. Grenade Capacity would've been cool.
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

  8. #18
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    Quote Originally Posted by WhiteF8ng View Post
    But we'll also be able to throw a nade every 3 secs. Even in the worst in-game situations I'll probably kill at least one enemy before tossing one. Not really many options they had when you look at the incoming stims and spikes. Although I was hoping that they'd change it to EGO on explosive kill but that was entirely wishful thinking...
    Doesn't really matter how often you can throw them if your targets have to be dead before you can benefit from the synergy. They have several better options, some of which players have listed here in the short time this thread has been open. I think they just got caught over extending a current bonus type which was already over extended as it is... example: 8% damage on your next shot after a kill (10sec) on an SMG/LMG/AR.

    EGO would have also been a better idea.

  9. #19
    It was bound to happen. With grenade recharge on kill with Explosive Weapons stacked with Mad Bomber was insane on top of the other perks that benefit explosives.

    I would go to that Hellbug spawn area by Bug n Chug, round them all up and then turn around destroy them all within 3 seconds like a gaze of death. Just a fire wall of explosions.

    It probably has to do with the up coming grenade change. Might not make sense now but with other changes coming along I assume it will.

    Not bad if you shoot and kill someone with a gun with Grenader Synergy then the grenade you throw is 15% Stronger? I rather have that on my grenade when I throw it then have it charge faster.

  10. #20
    Member crasher's Avatar
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    Quote Originally Posted by alienstookmybeer View Post
    IIRC, Mad Bomber had the grenade refresh and doesn't anymore.
    "On an explosive kill, recharge your grenade and instantly reload part of your weapons clip."

    Is what DefianceData says.

    Same source:
    Grenadier:
    • [1]: -10% Recoil
    • [2]: -20% Recoil
    • [3]: +5% Grenade Refresh on kill
    • [4]: +10% Grenade Refresh on kill
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

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