+ Reply to Thread
Results 1 to 7 of 7
  1. #1
    Member Pilot's Avatar
    Join Date
    Apr 2013
    Location
    Somewhere in the Uncharted Territories
    Posts
    239

    Infectors And BMG's

    I haven't used the BMG's or Infectors much, but I got a lot in my inventory. Anybody know which ones are the better ones and how they might be moded.

  2. #2
    Member crasher's Avatar
    Join Date
    Apr 2013
    Location
    Outside Roanoke, in Virginia, on an actual pc.
    Posts
    5,608
    INF-3 for damage.
    INF-27 for distance.

    Tele-Spanner for concentrated/targeted damage.
    Stingray for healing.

    [Many like the Stingray in general for it's multi-link.]

    As always, look for the weapons in the niche you chose with the best stats.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  3. #3
    The new Extra Life Blue BMG wreaks at Scrapper arkfalls. It's range and super long mag let you sit on the fringe and toast the conduits and omnivots/forges. The progenators arms are no real threat as your well out of their range from both slam attacks and shots.

  4. #4
    Member
    Join Date
    Mar 2013
    Posts
    166
    Quote Originally Posted by crasher View Post
    INF-3 for damage.
    INF-27 for distance.

    Tele-Spanner for concentrated/targeted damage.
    Stingray for healing.

    [Many like the Stingray in general for it's multi-link.]

    As always, look for the weapons in the niche you chose with the best stats.
    I was going to log on and say EXACTLY this!

  5. #5
    Quote Originally Posted by crasher View Post
    INF-3 for damage.
    INF-27 for distance.

    Tele-Spanner for concentrated/targeted damage.
    Stingray for healing.

    [Many like the Stingray in general for it's multi-link.]

    As always, look for the weapons in the niche you chose with the best stats.
    I don't like 3 of the 4 you recommended. Here are mine:

    Infector: VOT Infector for best all-around use. Experiment with the Canker for PvP, sieges, and general grinding (but no boss fights).

    BMG: FRC Telespanner for damage, especially if you can get one with +1 Max Links. VOT Spanner for healing. (The Stingray runs out of juice too quickly, and the difference in spread speed between it and the Spanner is neglible.)

  6. #6
    I think it depends on what kind of bonus rolls you find on a BMG as well. I use 2 VBI BM-4 Stingrays because one has several heal charge bonus stats and one has several damage charge bonus stats:



    For the long haul you also have to take into consideration how things like difference in link time and distance magnify as you level your BMG skill. I get pretty effective results from mine and often take first on the Volge siege scoreboard.

  7. #7
    Junior Member
    Join Date
    Jan 2013
    Posts
    12
    I wish I understood the +Charge and -Charge stats, they look counter-productive at first glance.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts