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Thread: Banned ?

  1. #111
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    Quote Originally Posted by drackiller View Post
    It seems to me that we have people that never cheated playing any kind of game.
    Aside from using the Contra code back in my NES playing days, no... personally speaking.

  2. #112
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    Quote Originally Posted by N3gativeCr33p View Post
    Aside from using the Contra code back in my NES playing days, no... personally speaking.
    I used to cheat in the old times, after i finished a game i usually inserted codes for infinite life , full ammo, etc, these kind of stuff.
    ONLINE games never and never will neither i will intentionally use any kind of glitch or bug.
    If i`m doing something that feels wrong I´ll stop doing it, but like many things in life sometimes we`r doing things the wrong way just by ignorance.
    And no one knows everything, therefore we all are ignorants in many aspects.

  3. #113
    Member Bentu's Avatar
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    If you went to a cash machine and it was dispensing 20's instead of 10's you know damn well that something is not right.
    How you then deal with it shows your moral code. I know its just a game but you do need to look at yourself closely and decide where you go from here.

  4. #114
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    Quote Originally Posted by drackiller View Post
    .............If i`m doing something that feels wrong I´ll stop doing it, but like many things in life sometimes we`r doing things the wrong way just by ignorance.
    And no one knows everything, therefore we all are ignorants in many aspects.
    Personally, it was not hard to identify the EL vendor prices as an unintended error. The profit to be gained was just too high for it to be intended.

    People made millions of scrip during the event but couldn't identify this as an exploit? Why would the development team add a mechanism to the game, during a charity event mind you, that allows people to become millionaires and not reference it anywhere in the event notes?

  5. #115
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    Quote Originally Posted by Zugo View Post
    Personally, it was not hard to identify the EL vendor prices as an unintended error. The profit to be gained was just too high for it to be intended.

    People made millions of scrip during the event but couldn't identify this as an exploit? Why would the development team add a mechanism to the game, during a charity event mind you, that allows people to become millionaires and not reference it anywhere in the event notes?
    I didn`t see it like an exploit because i didn`t exploited, but i did sell old items to get some inventory space and i made if so a max of two hundred scrip.
    The items i bought from the vendor i kept to my self. But i did see an oportunity to sell old stuff.

  6. #116
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    Quote Originally Posted by Bentu View Post
    If you went to a cash machine and it was dispensing 20's instead of 10's you know damn well that something is not right..
    I only wish

  7. #117
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    i cant beleive these threads didnt die yet is this still a relevant conversation

  8. #118
    Quote Originally Posted by BJWyler View Post
    [blah blah blah] 30+ years of gaming [blah blah blah]
    I've been gaming for the same length of time and obviously my experience is different.

    Exploits, as far as I consider them, are that range of cheats where, you know, you climb up a specific pole in order to fall through a map which somehow renders you invisible to opponents in PvP... that sort of thing. Intentionally glitching the game for your benefit.

    That sort of thing, if it interferes with the experience of others (and only if it interferes with the experience of others) isn't cool. And ya, interfering with the economy would be interfering with the experience of others as well.

    If it doesn't interfere with someone else's play experience, and if it is not forcing a glitch, then it's no problem doing it. In this case, the EL vendor was a gross oversight, not a glitch. The players who took advantage of this have done nothing wrong.

    Incidentally, I did discover this within minutes of first encountering the vendor, but I did not abuse it, and I decided to not say a word to anyone about it. So I'm not defending myself, I am defending players who were punished unreasonably harshly.

    In this type of game, you really do three things. (a) develop skills; (b) acquire gear; (c) learn game mechanics that give you an edge. Taking advantage of your environment and the objects and NPCs within it is (c). Buying and selling to a vendor for a profit is (c).

  9. #119
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    Quote Originally Posted by BJWyler View Post
    Well, I guess I could come up with some analogy that essentially equates to "just because Defiance doesn't have an economy doesn't make the exploitation of glitches right," but we can debate on the merits of the economy. Clearly we have player trades going on and such, so there is a modicum of economy in the game.

    That being said, obviously more could have been done to have a truly robust and traditional MMO economy in game. I kind of see why the initial dev team didn't, though, based on the original design thesis of the game. I do think, though, at this point in time, and taking in the changes that Trick would like to make, I think we could really benefit from the addition of those MMO tropes like an auction house.

    However, as I said, regardless of the current state of the economy, exploits like this need to be dealt with quickly and firmly. At this point, I have no problem with how Trion handled the issue. It's time for everyone to grow up, learn from their mistakes (including Trion), and move on.
    +1 to this, they need to start making some statements that this type of behavior is not ok.

  10. #120
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    Quote Originally Posted by PTR47 View Post
    I've been gaming for the same length of time and obviously my experience is different.

    Exploits, as far as I consider them, are that range of cheats where, you know, you climb up a specific pole in order to fall through a map which somehow renders you invisible to opponents in PvP... that sort of thing. Intentionally glitching the game for your benefit.

    That sort of thing, if it interferes with the experience of others (and only if it interferes with the experience of others) isn't cool. And ya, interfering with the economy would be interfering with the experience of others as well.

    If it doesn't interfere with someone else's play experience, and if it is not forcing a glitch, then it's no problem doing it. In this case, the EL vendor was a gross oversight, not a glitch. The players who took advantage of this have done nothing wrong.

    Incidentally, I did discover this within minutes of first encountering the vendor, but I did not abuse it, and I decided to not say a word to anyone about it. So I'm not defending myself, I am defending players who were punished unreasonably harshly.

    In this type of game, you really do three things. (a) develop skills; (b) acquire gear; (c) learn game mechanics that give you an edge. Taking advantage of your environment and the objects and NPCs within it is (c). Buying and selling to a vendor for a profit is (c).
    Your definition of exploit may be completely reasonable to you and many others, but the only definition of exploit that matters is TRION's. Now that we know definitively what they consider an exploit we can avoid them in the future.

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