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  1. #51
    Director of Global Communications dahanese's Avatar
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    Quote Originally Posted by Bonehead View Post
    "Volge emergencies drops were not nerfed. I know we've answered this before in the past but we really, really didn't nerf 'em. "

    That is just sad.
    Troopers never dropped anything good.
    Befor sieges the volge emer.....

    You know what?
    **** it
    I totally feel you on this one. For me, I think the problem was in the semantics and we got caught up on the volge emergencies as a whole rather than making sure we looked at all the details when the whole checked out. I'm glad we went over the Troopers specifically today. I'm a bit gobsmacked it took this long but I'm glad we finally solved the mystery.
    elizabeth "dahanese" tobey
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  2. #52
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    Quote Originally Posted by Defenze View Post
    I challenge the OP to start a thread that apologizes to Dahanese and the other moderators for,the uncalled for, acusations that have been leveled at them as "devs and Mods that are to busy playing Defiance and Rift" to answer in these threads. The above answer from Dahanese is proof that yes they do respond given time and patience, and they do so with civility and grace. It's about time someone acknowledges the hard work and effort that these people put in to try and satisfy the small minority of people who can do nothing but whine and complain over every little glitch and bug. To Dahanese and the other Mods and Devs..........I salute you.
    Oh I am sorry but my passion and love of this game always point me straight at Trion when something goes wrong and I get upset, like they are the natural target or at least the closest one I can find.

    But anyways I am sure they know of most of the problems with Defiance and probelly wish they could run away and hide, but they don't and are still here. Sure I give them chit now and then but they take it tongue n cheek after hearing me out.

    Honestly the game has gotten better for the most part even tho they are still sorting it out and fixing things.

    In other words don't kill the messenger just because there was nothing to say

  3. #53
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    Quote Originally Posted by Nefarious View Post
    We are in contact with 3 devs? Dahanese, Overload, and Trick. You expect 3 ppl to know ever little minuscule thing about the game like Volge drop rates and white bungee cords? They are more busy with bringing new features or balancing/fixing existing ones.

    Nothing stings. I just have enough common sense to know that ppl are imperfect and don't freak out about it when they don't know stuff. Especially common sense stuff we the players can piece together or already know the answers to.
    The short answer to your first set of questions is: YES!

    We do expect them to know. Trick is the LEAD on Defiance, it is his job to know what is happening to the game and why. Dahanese is his equal if not higher up in the corporate chain than Trick is and should be half as ignorant of the facts than she appears to be, which would be corrected if she played more. I would suggest personally setting aside 1 hour a week in addition to the Live Stream to play with the community and get the community to show her the issues so she can see for herself and become more knowledgeable and have a clear understanding.

    It's like the raptor. We have been saying it sucks since DLC1. It wasn't until a few weeks ago when Greg actually used it that they realized how crappy of a vehicle it is. Even to the point of saying it himself. That is very telling and not something anyone in their PR Dept would have appreciated.

    Trick knows the lore pretty good. He makes few mistakes and he has a great over all knowledge of the game. He does seem weak on the feedback that we post here and that is a communications problem. Again a live stream made this epicly clear when in chat people were asking for updates to information that Dahanese said she would and had passed on to Trick and "soon" was the mantra, only to have Trick sit up and say "I wasn't aware of that can you get me more information?" to paraphrase.

    So YES We do expect at least 2 of them to know WTF is going on with the game, which it is more and more obvious they don't and it shows every week.

    Now you say "I just have enough common sense to know that ppl are imperfect and don't freak out about it when they don't know stuff. Especially common sense stuff we the players can piece together or already know the answers to."

    It is common sense you don't put your hand on a hot stove. Yet you claim it is OK that the person who made the stove can burn them selves on it, while those who buy it for the first time already know not to touch a hot burner?

    You sir are a really bad apologist. And Trust me, I know one when I see it, I have been one for months despite many of our listeners and even volunteer staff telling me I shouldn't be. I at least used some logic that was sound. I hope their checks keep clearing, you obviously need the money.

  4. #54
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    Quote Originally Posted by dahanese View Post
    Hey guys -

    Following up on the Volge info, I think we have figured out what happened that is causing the confusion and consternation. Troopers specifically are the crux of this issue. Back when they first showed up and were a rare occurrence they had a buffed drop rate but this changed when the full invasions started (which is how things are today). And I know that someone recommended we buff those back up but I did talk to the devs and that's not something they are planning on doing - so hopefully we can knock both those questions out now.
    Quote Originally Posted by dahanese View Post
    I totally feel you on this one. For me, I think the problem was in the semantics and we got caught up on the volge emergencies as a whole rather than making sure we looked at all the details when the whole checked out. I'm glad we went over the Troopers specifically today. I'm a bit gobsmacked it took this long but I'm glad we finally solved the mystery.
    This is comedy of errors just continues to roll on and on.

    1. So volge emergency bosses stopped the drops.
    2. Community complains for -months- with no communication.
    3. Finally due to strong prodding(and perhaps a few strong emails), a response is given that nothing changed.
    4. Community calls out(rightfully) the falseness of that and rolls their eyes at yet another poor response.
    5. Dahanese comes back and says essentially "oh it wasnt a nerf... we'd just boosted them before and took it out once sieges started" (yet categorically was it -ever- told to the players that such was a temporary "boost" as players considered it the norm)... Never mind the fact she also cited the wrong Volge mob in relation to the issue.
    6. Thus the result was admitting to the change but refusal to acknowledge it as a nerf and deflecting it as "semantics".


    Does Scott condone this level of patronizing and truly understands that this is the -atypical- manner by which you begrudgingly deal with the community?

  5. #55
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    Quote Originally Posted by Sanguinesun View Post
    This is comedy of errors just continues to roll on and on.

    1. So volge emergency bosses stopped the drops.
    2. Community complains for -months- with no communication.
    3. Finally due to strong prodding(and perhaps a few strong emails), a response is given that nothing changed.
    4. Community calls out(rightfully) the falseness of that and rolls their eyes at yet another poor response.
    5. Dahanese comes back and says essentially "oh it wasnt a nerf... we'd just boosted them before and took it out once sieges started" (yet categorically was it -ever- told to the players that such was a temporary "boost" as players considered it the norm).
    6. Thus the result was admitting to the change but refusal to acknowledge it as a nerf and deflecting it as "semantics".


    Does Scott condone this level of patronizing and truly understands that this is the -atypical- manner by which you begrudgingly deal with the community?
    Man oh man talk about an eye opener, bartender give me a double shot of scotch with a touch of coffee on the rocks

    Honestly you all know they have been Pus$y Footin and will continue to shoot them selves in the foot when they get caught at it. Comedy of errors sums it all up Just Perfectly

  6. #56
    Member Bonehead's Avatar
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    and BTW the troopers NEVER dropped good loot.
    It was the elites that stopped dropping good gear.
    ****-oh-dear I could go for one of those doubles myself.
    1.05 shotgun mag boost? REALLY?
    PC/NA&EU, too many toons to list.
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  7. #57
    Senior Member The Oncoming Storm's Avatar
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    IMHO they should just make emergencies pay scrip based on how much work or how difficult they really are...
    And make arkfalls give salvage. keycodes are a redundant currency anyway,
    if you let us just buy loot boxes with salvage it simplifies the system almost entirely.
    IGN: TheOncoming Storm

  8. #58
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    My biggest complaint about this game and trion is WHY;

    Couldn't they have left it alone like it was at launch and just fixed what was broken and exploitable

    But no just like any other online game the devs have to muck with it and nerf it and do a song and dance with patches saying this and that was fixed, but not once saying this and that was broken and oh BTW we nerfed ya again. And then they say it was a feature that wasn't intended, oh really then why was it there in the first place or they say we had to balance things, well balance this out; whats broken and what Really needs to be fixed, Now there would be a balance

    Honestly can you just give us a game that's fun to play again, like it was. Ya know the game we fell in love with at launch and couldn't wait to play everyday. Most of us don't care about your grand plans for the future and only want to play now. Not tomarrow or next week or month, heck I could walk out my door tomarrow and get hit by a car or shot by a wacko or even have a heart attack so what good is tomarrow.

    Sorry I am getting tired of waiting and so are most other players too.

  9. #59
    Member Tekrunner's Avatar
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    Quote Originally Posted by dahanese View Post
    I'm a bit gobsmacked it took this long
    So are we dahanese, so are we. This was brought up almost as soon as DLC1 was put on the alpha server. Siege Master initially wrote that nothing had changed (or, more precisely, that drop rates had been lowered for siege Volges, but not for emergency Volges), before leaving a cryptic message that implied that it had, in fact, changed (which we could tell by ourselves). But then it took until now to get an explanation of why this had been done.

    This really underlines what people have been discussing for a little while now: it's a problem when none of the community managers know the game well enough to understand the problems that are reported by players. Anyone playing the game with any kind of regularity would have instantly and precisely understood what people meant by "volge emergency drops were nerfed". Emergencies themselves have never dropped items, so it was clear that this was about drops from enemies.
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  10. #60
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    Quote Originally Posted by Bonehead View Post
    It was the elites that stopped dropping good gear.
    Still waiting for an answer.

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