+ Reply to Thread
Page 10 of 12 FirstFirst ... 8 9 10 11 12 LastLast
Results 91 to 100 of 111
  1. #91
    Member kendillin's Avatar
    Join Date
    Aug 2013
    Location
    U.S. of F'n A.
    Posts
    336
    Quote Originally Posted by Maixx View Post
    The guys that complain about kill stealing, the ones that have a hard time breaking 15-20k in a siege (start-finish). You need to figure your stuff out, because your the ones that are going to get Hell when that Warmaster de-spawnes incomplete in the new arkfalls.
    Chances are there will be a score card, and end of event report like everything else, this time it won't be the guys getting the high numbers catching s**t.
    Can't argue with that.
    I won't be leveling rocket launchers or something dumb during those.
    ...Gimme a bullet to bite on...
    ...Something to chew...

  2. #92
    Junior Member
    Join Date
    Aug 2013
    Posts
    20
    I see many many ego 500s in there rocking the awsome sauce... also see many MANY incomplete warmasters lol
    PSN: Reignheart
    character name: Dacarian Skyfall
    stalkerdetonatorsaywhaaa!!?

  3. #93
    Member
    Join Date
    Jun 2013
    Posts
    618
    Quote Originally Posted by Amack View Post
    Oh great here we go... changing the scoring system... what could possibly go wrong.

    I'll give you teamwork. I was Just was in a Chinatown siege, I fired off a decoy and gathered all the infected in a huge group, threw a stun grenade, disabled them all... and then a very nice person ran them all over in their charger.
    Oh, WOW.

    That kind of thing has happened quite a few times at sieges lately. I'd pay actual money in the store for the ability to use a special attack on other players: shoot up the vehicle, drag the driver out of it, then shoot him execution style in the head, which kicks the player to the load screen.

    Make that happen, Trion. Or disable the ability for vehicles to do damage at sieges. Either way works.

  4. #94
    Junior Member
    Join Date
    Aug 2013
    Posts
    20
    Ahhh bad nostalgia when ******s in Titans ran circles around the crystal at the hellbug arkfalls killing skitterlings and weak points wouldn't appear. EW.
    PSN: Reignheart
    character name: Dacarian Skyfall
    stalkerdetonatorsaywhaaa!!?

  5. #95
    Member
    Join Date
    Jul 2013
    Location
    Virginia,USA
    Posts
    126
    Quote Originally Posted by Lillith Valerian View Post
    Oh, WOW.

    That kind of thing has happened quite a few times at sieges lately. I'd pay actual money in the store for the ability to use a special attack on other players: shoot up the vehicle, drag the driver out of it, then shoot him execution style in the head, which kicks the player to the load screen.

    Make that happen, Trion. Or disable the ability for vehicles to do damage at sieges. Either way works.
    I've noticed this recently, also.

    I recall seeing a post that vehicle damage to crystals was nullified, but "crystal crashers" still happen on a regular basis.

    I'm fairly certain that the players who "mow down" enemies, and "crystal crash" with vehicles are intentionally trying to be annoying.

    Even if they removed the vehicle damage, we are still going to see the A-holes that get a thrill from ruining game time for players who still like to play.

  6. #96
    Member crasher's Avatar
    Join Date
    Apr 2013
    Location
    Outside Roanoke, in Virginia, on an actual pc.
    Posts
    5,608
    Quote Originally Posted by LITTLE B1RD View Post
    I've noticed this recently, also.

    I recall seeing a post that vehicle damage to crystals was nullified, but "crystal crashers" still happen on a regular basis.

    I'm fairly certain that the players who "mow down" enemies, and "crystal crash" with vehicles are intentionally trying to be annoying.

    Even if they removed the vehicle damage, we are still going to see the A-holes that get a thrill from ruining game time for players who still like to play.
    Well, there has been a vocal subset of the community that enjoyed posting about how much they made a point of doing whatever they could find that annoyed the most people, because they paid for the game and could do whatever they wanted to do.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

    NA/pc.
    2013:
    Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
    2050: Lvl 499X main

  7. #97
    Member Elastik Spastik's Avatar
    Join Date
    Apr 2013
    Location
    UK
    Posts
    1,971
    Quote Originally Posted by HELL_HAMMER_76 View Post
    I was at a siege last night and was accused of kill stealing. I assume it was because I had roughly douhe points of this person. I try to pick the least populated point to make my stand and get my kills as well as upgrade the turrets fully.

    I would like some people's opinions on what they think are the proper rules for sieges so to speak.

    Should a person stop shooting when they get 20 k? Or should they keep going to try and get the siege past wave 10?
    To be honest people complaining about kill stealing is rather pathetic (not that I do it, at least I dont plan to. I just shoot everything and if I get the killing blow then goody gum drops). If they dont like people getting kills before them then they shouldnt play multiplayer games. I just help kill everything no matter what the score. Want to get as high a level as possible. But I just enjoy killing and blowing stuff up. Dont see why people need to stop the fun at 20, 000.
    In Game - Sp1d3r-81
    PC-EU D2050
    Clan - Z Nation
    http://www.youtube.com/user/elastikspastik

  8. #98
    Quote Originally Posted by LITTLE B1RD View Post
    I've noticed this recently, also.

    I recall seeing a post that vehicle damage to crystals was nullified, but "crystal crashers" still happen on a regular basis.

    I'm fairly certain that the players who "mow down" enemies, and "crystal crash" with vehicles are intentionally trying to be annoying.

    Even if they removed the vehicle damage, we are still going to see the A-holes that get a thrill from ruining game time for players who still like to play.
    I fire up a ramp, mostly angled rock ledges, and jump off my ATV before it crashes at the top of the crystal or node and start blasting away at it or enemies when I arrive. I don't run large groups of enemies, I think its unnecessary since you risk being unshielded in the hopes of killing everything.

    I don't understand how "crystal crashing" is annoying people or "ruining game time for players who still like to play".

  9. #99
    Member
    Join Date
    Jun 2013
    Posts
    618
    Quote Originally Posted by Mess7739 View Post
    I don't understand how "crystal crashing" is annoying people or "ruining game time for players who still like to play".
    This is essentially a challenge to articulate *why* it's annoying. If you can't already consider it beyond your own perspective to understand why, then you either won't understand, or are deliberately looking to argue against the reasons why. I'm guessing the latter, given your use of "scare quotes" to distort Bird's post with a vaguely condescending tone.

    TL;DR - Any response beyond calling your attempt out would be a wasted effort.

  10. #100
    Member Egonieser's Avatar
    Join Date
    Nov 2013
    Location
    United Kingdom
    Posts
    87
    I find this "killstealing" bit rather amusing.
    I've reached EGO rating 795, been playing for about 40h+, trying to participate in any siege/arkfall i can. I manage to get top scores on many occasions, unless i arrive to the event rather late.

    "Killstealing" never crossed my mind and probably wouldn't still if i didn't come across this topic.
    I see it as a fun Run&Gun event with lots of teamwork. I shoot what is closest and what seems the biggest threat. If i see a NPC shooting some other player in the back without him realizing it, i shoot it to try and save him.
    If people complain about killstealing in a team-orientated event, that's sad, it truly is.... There is plenty of solo content to do for people like that... When i shoot stuff, i want it to be dead ASAP, i'm not looking forward to a killshot, of course if it happens, it's a nice addition but nothing more. It's not my goal to get that "highest" kill/score count on the scoreboard, it counts for nothing in the grand scheme of things. But killing stuff as a team does. Also given i will not hesitate to shoot something that is on extremely low health, and i don't give 2 sh**s who put how many bullets in it. It is one less enemy to worry about.

    Shoot whatever moves is my motto. Even Pows xD

    If someone goes out of their way of trying to get the killshot off every mob there, well fine, let them. Who cares.... The monster is dead and that's all that matters.

    So far, i've not seen ANYBODY mention something as ridiculous as killstealing on EU server, in-game... it must probably be an American thing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts