
Originally Posted by
Tekrunner
VBI ARs are the favorite ARs of most players. They strike a very good balance between accuracy, power and clip size. Standard mods would be: external recoil reduction, ionic barrel if you want to use it to fight things with easy to hit crit spots, otherwise power bore, high capacity magazine for PvE, burst mag mod for PvP (increases rate of fire a little bit), and assault scope (increases aim accuracy a little, but doesn't show an actual scope when aiming).
Heavy assault carbines are another popular choice: very high raw power, but a short clip and can be a little tricky to aim (a recoil bonus / grenadier synergy is recommended). Most people put burst mods on these, as they make them fire significantly faster.
I personally like VOT blast rifles. They don't have a huge raw DPS, but they're one of the most precise hip-fire weapons in the game. If you can find one with run'n'gun synergy and put a stabilization sight on it, you really get a small reticle when moving. That makes it a very fun weapon to use, as you can just run and spray everything like crazy. Syphon nano recommended, as they proc quite a bit (because they have the highest effective fire rate in the game). Standard mods are: external recoil reduction, power bore, high capacity magazine (they have a fairly long reload, so you don't want to reload often) and stabilization sight.
Some people like assault carbines, but I feel like they are too inaccurate and have too much recoil. TACC ARs have the opposite problem: very accurate and almost no recoil, but a distinct lack of power. Mazu blast rifles are kind of like VOT blast rifles, but they're not accurate enough to be very efficient while moving. So whenever I use one I end up using it like a VBI AR, for which it's much worse than, well, a VBI AR.